When choosing the class for your Final Fantasy XIV Online journey, you first have a few selections. These classes are the building blocks of your character, and when you reach level 30, you’ll have the ability to become even more powerful and select your character’s job. Your job will be to further refine your character’s profession, giving you a different set of skills and weapons, and refining your playstyle alongside other players. In this guide, we will detail the best jobs for each class in Final Fantasy XIV Online.

It’s important to note that you can always swap your work, regardless of your starting class, whenever you want to change it. However, you will need to meet the prerequisites for employment. For example, if you start the game as an archer and become a bard and want to become a dragon, you will need to become a spearman and reach level 30. So keep that in mind for the class you choose initially.

arcanist

The Arcanist is a unique class in Final Fantasy XIV Online. It is the only class in the game that can simultaneously upgrade both available jobs, namely Summoner or Scholar. This means that if you choose to convert to summoner work, you will also upgrade your character’s scholar work at the same time. So if you upgrade to a Scholar in the future, you will be on the same level as your summoner. It depends on the two options you consider: becoming a damage dealer or if you want to continue playing as a support healer. You offer a variety of damage attacks that make you extremely useful as a Scholar while you’re not healing your party members or giving them shields. Of the two, most players want to stick with Summoner for powerful DPS.

As you progress through the game, it might be a good idea to take a look at another ranged healing class, the Sage. This is an extremely powerful class, as players can dish out a good amount of DPS while healing their allies. However, having the Endwalker expansion is required to unlock this class.

Goalie

The only job the Archer will be able to learn once they reach level 30 will be Bard, a ranged DPS job that also gives support buffs to teammates that increase the damage they will deal. Bards can be very effective if the party already has many characters that deal damage in melee by strengthening them and increasing their damage. So well los bardos no llegarán a lo más alto de las tablas de daños, sus attacks à distancia y los convierten en una fundamental part de un groupe qui necessita un ligero aumento en el daño para eliminar las oleadas de súbditos y los jefes un poco faster.

Illusionist

The Conjurer also has a unique job he will become when he reaches level 30, one: Theite Mage. A white mage in Final Fantasy XIV has the best AoE healing of the healing classes, which is why it is considered the easiest healing class to learn and is highly recommended for players learning the basics of the game. he has some of the best healing in the game, you want to make sure you spend more time dealing damage to enemies while your party is near full health, or at least half health. After going conjurer, we recommend trying astrologer.

Gladiator

The Gladiator is a heavy tank class in Final Fantasy XIV, eventually becoming a Paladin at level 30. The Paladin can take a large amount of damage and keep going during a fight. The paladin also has a heal that can be given to himself or another party member, allowing the party’s primary healer to pause to recover their mana, even for a few seconds. The Paladin doesn’t deal the majority of damage, relying on party damage dealers to take out the majority of forces, while the Paladin keeps the attention of minions and bosses. Overall, the Paladin is a sturdy and heavy tank that is excellent for this class. Alternatively, we also recommend trying Warrior or Dark Knight after mastering this job.

Lancero

The Lancer is a melee DPS class that will eventually evolve into a Dragoon at level 30. They have some of the longest attack combos in the game and give most tanks a small amount of DPS relief during combat. . While supporting the party tank, the Lancer has powerful single-target attacks that make it ideal for focusing on one target, eliminating it, and moving on to the next. If you like Lancer, we recommend branching out and trying to play as Samurai.

ranger

The Prowler is a tanky class that will eventually become a warrior at level 30. Although it’s a tank, it can deal quite a bit of damage on its own, making it a risky choice. They will focus on staying alive and using their damage reduction abilities to keep aggro out of the group. Yet, they’re also useful for ensuring the party can effectively get through enemies without taking forever. If you like to play Marauder’s Warrior job, Dark Knight is also an effective option to try later.

Boxer

A brawler is a melee DPS class that will become a monk at level 30. The monk has several forms that he goes through during a battle, capable of dealing quite a bit of AoE damage to his enemies while fighting against large groups. Monk might be one of the weaker DPS classes than Samurai or Ninja, but the animations are quite satisfying to watch. When you nail the combinations, there’s a distinct satisfaction in hitting them all effectively. Monk is one of the hardest jobs to do right off the bat, you might want to try out Samurai, Reaper, or Ninja before venturing into this class.

Thug

The Rogue is a melee DPS class that raises a Ninja to level 30. The class fights a little more than others at lower levels, but once it hits a high enough threshold, many of its abilities and passive combinations are activated. giving it a lot of diversity as a damage class. You want to make sure you learn your skills and the order of attacks, because you’ll get a combo bonus for getting it right. Losing these bonuses means you won’t do as much damage and will destroy your party. As long as you can keep up with the many combos and attacks you want to pull off, Ninja can be a solid damage option to consider.

wonderworker

The Spellcaster is a ranged Magic DPS who becomes a Dark Mage at level 30. The Dark Mage is considered the heaviest magic user of all magic-based jobs in Final Fantasy XIV. You’ll transition from your Astral Fire stance to deal heavy damage, then into Umbral Ice to refill all the MP you just lost, throwing massive amounts at enemies. One of the big goals of the Black Mages is to adapt. They have a pretty standard skill rotation, but depending on what happens during the fight, they might need to switch things up to fit the team as a whole. We highly recommend playing as Red Mages or Blue Mages after learning how to cast as Black Mage.

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