Another patch has arrived for The Last of Us, and the latest update points to a crash fix for Nvidia RTX 3000 graphics cards. Along with many other fixes, Naughty Dog also says this will work to get rid of the Steam badge Deck Unsupported added to game store page by Valve.
Undoubtedly, The Last of Us had a rocky PC debut, but Naught Dog has continued to release post-launch patches. Although there are many issues to fix, the first specific crash was related to graphics card memory requirements. The second patch takes that initial effort even further by outlining how to fix issues with cards like the Nvidia RTX 3060, which happens to be the hottest new GPU on Steam.
According to The Last of Us Part I v220.127.116.11 patch notes, players using an Nvidia RTX 30-series GPU should update to Hotfix driver version 531.58. Fortunately, Naughty Dog includes a direct download link, so you won’t have to search for it yourself. Nvidia’s patch should help elevate The Last of Us crashing issues, but it also fixes a Resident Evil 4 Remake FXAA issue and Assassin’s Creed Origins instability.
Technically, you have Nvidia to thank (or maybe blame) for the first resolution on Naughty Dog’s review list. However, the developer has also moved on with a bunch of annoying PC port issues.
Here are the fixes included with The Last of Us v18.104.22.168 patch:
- Fixed an issue that could cause Xbox controller inputs to incorrectly read as zeros for brief periods of time.
- Fixed an issue where the “Restore Defaults” function in the Settings Charts menu could make incorrect selections.
- Fixed an issue where HUD performance monitors could affect performance when enabled
- Fixed an issue where a crash could occur when using (ALT+ENTER) to switch between fullscreen and windowed modes.
- Fixed an issue where a memory crash could occur when transitioning from endgame to credits sequence.
- Fixed an issue that could cause a crash when launching the game.
- Added additional crash report logs to provide more information to developers.
- Added a new feature where users will be prompted to enable additional GPU diagnostic tools after a GPU-related crash (optional and only enabled for the current game session).
This day, naughty dog revealed another update is coming this Friday, and it could help push the gameplay even further. On the Last of Us Steam Deck compatibility front, while the studio is obviously prioritizing patches for now, it says it will work towards Verified status in the future. Of course, you don’t need Valve’s approval to play the PlayStation game on Valve’s laptop, as the verification is designed to be a convenient prompt.
Even if Naughty Dog magically manages to fully fix the game for Friday, we highly recommend checking out The Last of Us system requirements. This will ensure that your rig can actually run the demanding doomsday drama, as the bar minimum is not so low. Unfortunately, even the best platformers will have to deal with The Last of Us building shader issue, so keep that in mind when starting a new game.
While you’re at it, take a look at our list of the best Last of Us builds. We’ve tested different ways to strike a balance between frame rate and fidelity, and you should be able to increase the frames per second even further. with some tweaks in the options menu.