Superhero video games continue to evolve with Marvel’s Spider-Man 2 and Suicide Squad: Kill The Justice League coming later this year. It stands to reason that these two games would go hand in hand, given how similar their franchises are.
Starting with Marvel’s Spider-Man and Batman: Arkham Asylum, the two video game series had quite a few similarities. In fact, some people think that Marvel could have taken the advice of its competitor, DC. Whether intentional or mere coincidence, the similarity between the gameplay and story of the two series cannot be denied.
10 Both Focus On Combat And Stealth
Even if Batman: Arkham Asylum He didn’t invent combo-based combat, he cemented his place in gaming. Soon many games tried to emulate him. The character engaged in free-flow combat that built up a combo meter, mixing dodges or counters, gadget attacks, and kills.
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Marvel’s Spiderman it retains almost everything but a meter button, but it executes the combat well enough to make this a top-notch Spider-Man game. In addition to all this, the two Spider Man as Batman they include segments where you have to take out enemies from above using different stealth tactics that reward the player as they hone their craft.
9 Heroes Use Special Goggles To Investigate
To solve crime scenes and uncover clues for missions inside or outside the story, Batman uses his vision of detective mode in all games. Batman: Arkham, building on his title as the world’s best detective. most games Arkham They work that way.
Insomniac Games gave Spider-Man a similar take. In his case, his high-tech eye lenses work with his spider-sense. Together, they allow Spidey to see important technologies and objects through walls, scan objects, and communicate with his allies.
8 dictatorial mercenaries invade the city
so many wonders Spider Man like Marvel’s Spider-Man: Miles Morales features a faction of soldiers who eventually bring New York under martial law, becoming totalitarian forces. In the first game, it was Saber International. Meanwhile, the powerful Ultimate Spider-Man Miles Morales battled Roxxon’s forces.
This is very similar to Batman: Arkham City, in which the city-sized prison was controlled by the private security force TYGER. In Batman: Arkham Knight, Gotham City has become occupied by the Militia, an army of mercenaries under the command of the Scarecrow and the Arkham Knight.
7 Both Franchises Include An Overabundance Of Collectibles
The two games Arkham Like those of Marvel’s Spiderman They have huge maps to explore. With so much space available, players need more than defeating criminals. In each of the games Batman: Arkham, Batman finds and collects a ridiculous amount of Riddler trophies all over the maps.
Insomniac took this idea to another level. in the games of Spider Manplayers undertake various collection missions, including finding Peter Parker’s old backpacks, pigeons, sounds to complete a song, and more.
6 Arkham’s And Spider-Man’s Skill Trees Are Very Linear
Something Spider-Men and Batman share is a skill tree to unlock in-game upgrades. As the player progresses and levels up through combat and different challenges, they unlock skill points that can be spent on new combat skills and moves.
This gives players the wrong idea of RPG progression, but it’s actually quite linear. nor the games of Arkham nor those of Marvel’s Spiderman allow any kind of experimentation with skill trees. Instead, they seem like slower ways to progress heroes.
5 Both Games Feature Superheroes As Veterans With Years Of Experience
Batman is DC’s icon, with so many character reboots and adaptations that everyone knows his origin unless he’s been living under a rock. Spider-Man is Marvel’s role model in much the same way, with four sets of Spider-Man films in two decades.
As a result, both games take a more logical direction by starting when the heroes are very advanced in their careers. Batman: Arkham Asylum takes place around Batman’s tenth year as Gotham’s protector, while Marvel’s Spiderman confirms that Peter Parker is a college graduate who has been Spider-Man for eight years.
4 Spider-Man Might As Well Be Wearing A Utility Belt
The video game versions of Peter Parker and Miles Morales focus on the technological side of the characters. They each have an arsenal of spider and web-based gadgets to use in battle, from electric webs to powerful webbombs that can take out multiple enemies.
Games Arkham they had a similar list of gadgets that Batman could use in battle and when solving puzzles. There’s a stun gun, explosive gel, smoke bombs, and a grappling hook gun, and that’s just the tip of the iceberg as far as what Batman used.
3 villains everywhere
Spider-Man and Batman have arguably the most iconic villains in comic book history, many of whom star in their own stories. Rocksteady and Insomniac Games knew how to feature equally few and dark villains in their games.
Batman has had to face everyone from the Joker to Electrocuter in the games of Arkham, and Spiderman battled the Sinister Six and Taskmaster. In both cases, the villains were part of the main story and side missions found in towns.
2 Both franchises reinvent tradition and create a new universe
Instead of trying to be an exact adaptation of the comics, both game franchises choose to take the worlds of Batman and Spiderman and reboot them. The many Batman games : Arkham they did so well Arkham Universe influenced future films. With Suicide Squad: Kill the Justice LeagueRocksteady already has its own DC Universe.
The same can be said of the game Spider Man of Insomniac. They respect the hero’s past, but introduce their own twists on the mythos to keep things fresh for players. Its success spawned a Miles Morales spin-off and a future Marvel Wolverine game set in Insomniac’s Marvel Universe.
1 The Scorpion And The Scarecrow Must Share The Same Toxin
Some Common Aspects of Games Batman there Spider Man can be explained by simple coincidences. Nightmare sequences, on the other hand, are incredibly similar to each other. For some it seems that Marvel’s Spiderman should be inspired by the games by Arkham.
When Spider-Man is poisoned by Sasori and is forced to hallucinate his greatest fears and insecurities, it’s almost exactly the same as encounters with Scarecrow in Batman: Arkham Asylum. In either case, the hero travels through the voids while being psychologically provoked by the voices of the villains.