Released in August 2022, Saints Row it was not as successful as hoped. Various launch problems and fluctuating reception from the press are then linked to sales below expectations, and the work of Volition he struggled to carve out a place for himself among the players.
In view of the flop confirmed in its last financial report, it appears that group of kissersthe proprietary gaming giant, among many studies, also from Volition, has changed its strategy in the approval of new projects. From now on, the publisher will adopt a more rigid and demanding evaluation system towards its studios, which will have to work even harder to see their games financed, developed and published.
After Saints Row fell short of sales targets”we have further intensified management efforts to optimize investments and internal efficiency“, said Embracer, specifying that from now on”each project will have to earn the right to exist. We will intensify our efforts to prioritize quality even more, ensuring that we create unique and positive gaming experiences for players.“.
In recent months, immediately after the problematic launch, Embracer said it was confident Saints Row would generate money in the future, but the game’s fate has been very different, at least so far. According to some recent reports, it looks like Saints Row cost over $100 million: those numbers haven’t been officially confirmed, but judging by Embracer’s reaction, they might not be too far off. reality.