I had to scratch my chin off the ground when I first saw Fortnite Creative 2.0. The absurdly powerful modding toolset, released last week with Epic’s new Unreal Editor for Fortnite (UEFN), has already seen Battle Royale morph into glorious versions of Dark Souls, Silent Hill, Call of Duty etc. The Creation Suite, which will be PC-exclusive for at least six months, is incredible, and its current public beta phase is inspiring a tremendous burst of creativity among gamers determined to push the boundaries artistically and technically.

For some players, that means reworking parts of their favorite games under UEFN. For others it means painstakingly recreating scale incarnations of popular gaming locations (opens in a new tab) with meticulous care and precision. And for the most depraved among us, that means adding one of he the most heartbreaking and delightful vehicles in video game history. If my jaw dropped when I first saw Fortnite Creative 2.0, my heart sank after going through this image. That is to say, Fortnite’s new modding tools could change the face of the game as we know it, but technological advancements like this are sure to knock some baddies out of the woods at the same time.

creative style

(Image credit: Epic Games)

Fortnite Creative, of course, has long been a hotbed for creatives. From Squid Game to Cyberpunk 2077 to Home Alone, I found myself hooked on weird and wonderful Fortnite Creative servers for a spell last year, all the while being utterly in awe of this nearly 1:1 scale reinterpretation of the Resident’s first Spencer Mansion. the path. Playing Breath of the Wild in Fortnite quickly became my new favorite way to explore Hyrule as a way to breathe new life into a world I know so well, while this KAWS x London’s Serpentine Art Gallery collaboration exemplified how real-world spaces can be impressed in the Fortnite multiverse.

At this early stage, it looks like Fortnite Creative 2.0 straddles both of these camps, further blurring the lines of what Fortnite really is. I’ve always been wary of the marketing language that seeps into the way we discuss video games, and as such I’m generally uncomfortable describing games as “experiences”. But considering everything listed above, everything players are currently creating in Fortnite Creative 2.0, Travis Scott and Ariana Grande’s in-game concerts over the past few years, not to mention what others are doing. games like Dreams, Roblox and Minecraft offer gamers. . somewhere else, and suddenly the word “experience” is probably more appropriate than “video game” itself.

But, just like in those other games, there are always players ready to throw the party. The term “grief” has been around for a while, for example, but seems to have become part of the shared gaming lexicon proper in the wake of Minecraft, when some players took it upon themselves to tear apart other people’s worlds, abusing them. sense of free will that elevated Mojang’s masterpiece from day one. The image below of a single Pegassi Oppressor MK II hoverbike rendered in Fortnite looks like it was made in jest, but the addition of GTA Online’s most irritating vehicle – one now totally synonymous with mourning – might offer a glimpse of following from the start. mischievous Fortnite players are determined to piss others off.

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“At this point, it seems like the sky is the limit. I just pray that heaven is free of flying bikes.”

On a more serious note, I’ve seen mockups of trolls interested in “re-creating historical events” involving real-world tragedies that I’ll choose not to link here. Naturally, Epic Games’ content moderators will have their work cut out for them as the game continues to expand its creative scope, for better and, sadly, for worse.

However, on a more positive note, the game preservation concept scored a big win last week when news broke that Fortnite Creative players needed to get special permission to recreate the game’s original map. reported our own Hirun Cryer, recreating copyrighted material (such as older versions of Fortnite) is not permitted under the game’s terms and conditions, but special permission is granted by Epic to fans who recreate the original battle royale map.

“We’re just as excited as you are to relive the experiences we shared on the original Fortnite Battle Royale Chapter 1 map, so we’re granting a special and specific exception to allow creators to release their own new versions of maps from the chapter. 1. Epic Announced read last week, and the company reaffirmed that this is the only exception it will make for Unreal Editor creations.

All told, though, it’s great to see the game and its latest initiative being used in this way. It will be exciting to see Fortnite Creative 2.0 grow in size and scope in the coming months, for PC players now and hopefully for console players at some point. How other games choose to react will be equally intriguing, from games already occupying this space to those elsewhere and those yet to come. Build A Rocket Boy’s Everywhere seems to make similar promises with user-generated content in mind, and while that game remains an untested entity, Fortnite’s powerhouse is also stepping into new lands. At this point, it seems like the sky is the limit. I just pray that heaven is free of dueling hover bikes.

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