Writer Gary Whitta corroborated reports that the story and world of Forspoken, as it appears in the final game, bears no resemblance to the original tone. Whitta, who is credited as one of Forspoken’s writers, also claims that he didn’t contribute much to the retail version because when Square Enix approached him again, they didn’t have time for it. project.

The above report claims Forspoken’s story is “unrecognizable” from the original pitch

In January, journalist Alex Donaldson said he heard from multiple sources that Forspoken was “unrecognizable” from its original tone and while changes were normal during development, Forspoken would be an extreme case.

Whitta’s comments, which she made during an interview with YouTuber Charalanahzard (Alanah Pearce of Santa Monica Studio), echoed Donaldson’s statement. He revealed that Square Enix originally approached him 5 or 6 years ago with the original concept of Forspoken and although he is credited as the author of the game, the only thing he remembers as his contribution to the game final is the world name “Athia”.

Whitta turned down Square Enix’s offer to work on the rebooted concept.

It’s unclear what prompted Square Enix to make the supposedly drastic changes to Forspoken, but it looks like the end result leaves a lot to be desired.

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