During the last Nintendo Direct, Nintendo surprisingly announced “Metroid Prime Remastered” for the eShop of nintendo switchbut one of the game’s original developers is unhappy with the game’s gates.

Metroid Prime was first released in 2002, and despite rumors that a Metroid Prime Remastered collection was in the works, Nintendo immediately dropped the first part of the GameCube trilogy.

While many other Nintendo fans are celebrating the surprise addition of Metroid Prime Remastered to the Nintendo Switch eShop, one of the original developers has expressed their displeasure about it.

When a game is remastered from an earlier version, many things are changed to make it work on modern hardware, and some changes are better than others.

Although this developer highlighted an issue with Metroid Prime’s gates, there are many more aspects of the remaster that he finds commendable compared to the GameCube title.

Zoid Kirsch gained traction in a Twitter post criticizing the remastering work being done on Metroid Prime, particularly regarding the game’s many doors. Kirsch compared the doors from the original Metroid Prime to how they appear in the version remastered.

Both images show the hex doors Metroid Prime’s Samus will encounter when accessing different parts of the map, but the old style seems to offer more detail than the remaster, despite how good the Switch version is on many others. aspects.

Paul A.

I have been working as a journalist for Debate Media since 2020, I use the platform to communicate my interest in video games, cinema and technology, seeking to convey information in a clear and playful way. I have a particular taste for shooters, not to mention indie games and anything with a motor and four wheels (or two).

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