The Valorant patch notes for 6.05 are here as the Riot FPS game reports numerous issues with new Agent Gekko, as well as a host of other issues with Valorant Episode 6 Act 2.

There are plenty of bug fixes for the new Valorant Operator Gekko, but it seems the resurfaced issue of Gekko appearing on the minimap hasn’t been fixed yet, though thankfully it doesn’t appear to be widespread. That being said, the new Operator is getting a lot of love from Riot Games, with audio and visual improvements across the board.

Valorant patch 6.05: full notes

Below you can find the full Valorant patch notes, including agent updates, bug fixes, and more courtesy of Riot Games.

Agent Updates

Gekko

  • Improved Wingman (Q) Plant and Defuse target selection to target higher slots.
  • audio improvements
    Added audio variations for Mosh Pit (C) explosions.
    Audio improvements for Dizzy’s (E) plasma blasts, which will help you easily identify if he’s flying towards you or a mid-air ally.
  • Visual effects improvements
    Added visual effects when Gekko calls for an orb, as well as when Glob retrieval is complete.
    Improved images for enemy mob globs.
    Improved performance in agent selection

    performance updates

Added “CPU Wait GPU Time” metric to performance settings to help players know when their machines are bound to the Render Thread.

insects

Agent Gekko

  • Fixed a bug where Wingman was not taking melee damage.
  • Fixed a bug where allied Gekko Orbs appeared empty outside of custom replication.
  • Fixed several animation issues on all abilities.
  • Fixed UI on Gekko’s ultimate screen if the round ended while possessing Thrash.
  • Fixed a bug that prevented Wingman from disabling the Spike after using the Change Team command in a custom game.
  • Fixed a bug where throwing the Wingman Spike Plant would cause it to run too far if thrown in the air.
  • Fixed a bug where Mosh Pit damage could be avoided while crouching in the pit.
  • Fixed a bug where Wingman’s torso would not trigger Cypher’s Trapwire (C).
  • Fixed a bug where the wrong animation was playing when launching Wingman.
  • Fixed a bug where Gekko couldn’t crash in Spike Rush if Wingman couldn’t crash.
  • Fixed “Mosh Pit” display name appearing as “Mosh’s Pit”.

    gaming systems

  • Fixed a reticle issue where the Import button is grayed out if you have saved ten or more reticle profiles
  • The maximum number of profiles is still 15.
  • Fixed a bug with damage over time area abilities where players could crouch and jump to avoid damage.

    performance

  • The memory used performance metric is now updated when the total memory performance metric is disabled.

    Social

  • Fixed a bug where, when disconnecting from the platform incorrectly, players would appear more than once in the friends list.
  • Fixed a bug where voice tooltips would sometimes display incorrectly when activating and deactivating party/team voice chat.
  • Fixed a bug where the invite menu would sometimes flicker.
  • Fixed a bug where deleting an online player would not update the number of online friends.
  • Fixed a bug where when a player enabled auto-rejection of friend requests, pending friend requests would still appear. Pending friend requests will now be automatically rejected when this setting is enabled.
  • Fixed a bug where the system notification confirming a sent friend request would sometimes show blank spaces.
  • Fixed a bug to add a message informing players that they will also be banned from the competitive queue if they currently have a communication ban.

If you want to make any changes with the latest patch, you better check out the best Valorant crosshairs, along with our Valorant leaderboard breakdown, to help you stay ahead of the competition.

Categorized in: