At this point, adding fuel to the Skull and Bones fire may seem cruel or malicious, but nothing could be further from the truth. Originally announced in 2017, the game has suffered so many delays that many people who were looking forward to the swashbuckling adventure are now firmly convinced that it might never even come out.

However, it looks like Ubisoft still has hope for the game. In a recent fiscal Q3 financial report, someone asked Ubisoft (thanks, PC Gamer) how many copies Skull and Bones would need to make. to make a profit after such a long period of development. They also mentioned lackluster first impressions of players.

CFO of Ubisoft, Frederic Duguetdenied the idea that people weren’t happy with the game, stating that “we were really happy with the playtests we saw in early January, so we have a very solid upgraded version to show players that we’ still have.” They didn’t see.”

While it sounds like an attempt to rebuild Pride after the onslaught of critics, it’s unlikely that Ubisoft has anything up its sleeve for Skull and Bones. But it seems unlikely that the hacked game will be able to get out of the hole it got itself into after so many years of delay.

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