wanted deadit’s the quintessence of the nanar that any child of the 80s could dream of playing: a heroine with a sword, bloody action, very cinematic fights, classy “fatalities” and big puchlines that Schwarzy would not deny. All is unfortunately not successful, such as the ugly pressure to link the arenas and the corridors, as well as the rather rudimentary graphic aspect. In addition, it turns out to be quite a challenge with a second boss that I can’t manage to stop, whereas until then, I was doing well. Oler. more wanted dead nevertheless retains my sympathy, with its ostentatious and furious action. A very good shameful pleasure, very dirty kid, with references galore and sometimes vulgar. A stress relief as we like them? Yes but I would like an easy mode to pass this %^ù*$/ boss!?

The other lady with the saber

When we talk about an ultra-charismatic and powerful female character, expert in katana and decapitation, we invariably think of Beatrix Kiddo, alias The Bride, alias Black Mamba alias Uma Thurman from pay a bill. The embodied class. I instantly thought of it from the first moments in the skin of Hannah Stone, the heroine of wanted dead. I admit all the same that the latter does not have the aura of Uma. At the same time, the fight was lost in advance, right? I come back to pay a bill car the affiliation with Tarantino don’t stop there. Indeed, in this game, as in almost all the work of the American filmmaker, there are small chatter about everything and nothing that precede the debauchery of ultraviolence as unexpected as it is enjoyable. (Examples of Some: the scenes in a cena In reserve dogstalk about mcdonalds In pulp Fictionthe three girls aboard their car at the start of the unloved boulevard of the dead etc). This gives an explosive, astonishing tonelada, in the end quite an immature brat in this game of unbridled and wild action.

Hannah Stone is an atípico police officer at the cabeza de la sección Z. Yes Z like Zombie. Not that she commands the undead, no, but rather a small band of bastards who shouldn’t even walk this world anymore. Yes, the scenario is worthy of a B series which stains very blood red. ¿A police unit made up of war criminals? TODO IS WELL! Anyway, with a cradinge and caricatural cyperpunk universewe must not look for the slightest likelihood: we are here for anything big and we are served!

Those who like nanars will therefore be in heaven. This gang of more than borderline cops who pay respect to their boss Major Kusanagi’s Section 9 Recall from ghost in the shell… Further in a trashy version and a more artisanal aesthetic concerning cyborg prostheses. Danish wanted death the artificial arms look like DIY made of odds and ends, far from the ultra clean and sanitized side of classic cyborgs. All this makes this universal complementmember of decorum in an ultra-violent and unwinding action as desired but which training request For the pleasure of the abduction.

You didn’t lose, you learned. OK, you learned a lot…

An expert in the sword, with her share of combat and parry, Hannah is also a swordsman. Then pass happily from hand-to-hand combat that strips and decapitates to old-school TPS with cover and headshot mode. On the other hand, still a game centered on shooting but where it is impossible to change shoulders to shoot at will. Dano. The fact remains that by combining the two combat approaches wanted dead guarantees fights very choreographed, classy and brutal.

Más attention, the enemies hurt a lot and the parry as well as the covers will be essential. The beginnings are delicate and the deaths fast. But as we integrate the grammar of wanted deadas well as its parry system and by dint of improving the stats of its character, al llegar to Hannah feria a total weapon.

And what about moments of anthology such as finding a chainsaw in a Japanese Zen garden. So there of course, it’s the surge of hemoglobin in the perfectly traced furrows of the sand. It’s time to let the mechanical fury carried by furious cybernetics speak. What a jubilo. more catarsis unfortunately reaches its limits.

Execution of Wanted Dead

Ditch it all for ramen eating contests

The almost absence of ATH allows you to fully immerse yourself in the action… but when I realized that the levels are a succession of arenas and corridors to connect them, I became disillusioned. In addition, the rooms seem disproportionate, immensely large for nothing but I understood: in the small perimeters, the camera goes crazy and I feel nauseous.

The nanardesque dialogs with their lot of rolling big mechanics and very 80’s testosterone (everything in VOSTFR) set the mood. But the Hannah double draw break it instantly. I don’t know, we barely understand/hear what she says with her falsetto voice. Punta Cero. It’s stupid but wanted dead still manages to install his atypical universewith between back levels many mini-games at the police station, food contests with appetizing ramens and so on.

Nanar obliga, the wicked are very very wicked and the end of level jefe did not come to butter sandwiches but to stick severe ones in your face. I got stuck on the second. I had to restart the fight five or six times and he smashes me without me being able to reply. Surprising as the clashes so far had gone relatively well. I do not despair of trying again and trumping him, even if for the moment, he is the one who beats my ass. Yes, it’s vulgar… Just like in wanted deadwith a character from the band who swings clumsy jokes, like that of the guy who wakes up with four balls. You have been warned^^.

I appreciate:

  • The crappy and nanardesque cyberpunk universe
  • Saber and gun fights
  • It’s silly and nasty, a shameful little treat of action and fun mini-games
  • Lots of references to pop culture
  • Interface and subtitles in French

I am sorry:

  • The heroine’s dubbing fails
  • An arena, then a corridor, then an arena, then a corridor…
  • That damn level 2 boss!!!

accessibility criteria

visual impairment Hearing loss
✘ High Contrast (Aiming Reticle) ✘ Subtitles with mood hints
✘ Font color size Identification of the person speaking
✘ Marking enemies ✘ Customizable font
✘ Customizable interface ✘ Customizable font color
✘ Customizable mini card color ✘ Alternative alert options (vibration, flash…)
✘ Color blindness option ✘ Reported ambient sounds (notifies about presence)
✘ Text-to-speech option
✘ Game Slowdown

test conditions

TV details 4K Game provided by the publisher Yes
Console xbox x series Time spent in game 7 hours
Difficulty level Normal Game over well, I would have liked
but the boss of level 2, what!

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