Burst2Flame announced today that its simultaneous turn-based tactical RPG, Stolen Realm, is coming to To change after an early access phase on PC. The title will see its official launch in the third quarter of 2023.

Learn more about the game with the following preview:

Praised by the likes of Shroud and Sacriel for its class customization flexibility and a design that eschews RPG hype, Stolen Realm takes the deep tactical systems of RPGs like Divinity: Original Sin and puts a unique spin on it. Simultaneous turns allow all player and enemy team members to perform their actions at the same time, creating the kind of quick encounters you normally find in action RPGs, without sacrificing the strategic richness that fans games love. playing

Stolen Realm features a highly customizable class system that lets you create traditional RPG classes or break the mold to forge a unique champion. Create a spellcasting assassin, frost priest, or shadow-imbued knight from a pool of over 300 possible abilities. With over 700 items to loot, each fully customizable with modifiers, there are even more opportunities to change the way you play: wield Abbadon the Soul Crusher, a mythical mace that resurrects slain enemies as Skeleton Warriors to battle for yourself, or draw the Bloodletter, a cursed sword that grants extra power at the cost of your life. D&D-like special events where attribute-based rolls will have permanent effects on your character add yet another layer to creating a character that’s truly yours in a title that maintains a steady stream of compelling options at the foreground of your experience.

With the release of the latest update, a world that changes with every expedition you undertake, alone or with up to six players together thanks to Stolen Realm’s frictionless cooperative system, just got bigger. Delve into the forgotten ruins of the Great Halls of the Dwarves, venture into the wilderness of the Emerald Jungle, and uncover the mysteries of the Sunken Swamps, battling new foes like crawling spiders, giant scorpions, and great ongoing wyrms of road. The transition between the world map and the battles is no longer; You can now take your fight directly against enemies on the world map.

Developer Jason Jolley said of his new project, “Our goal with Stolen Realm is to focus on the core appeal of RPGs. We want to make sure players are always in the fight, looting and making interesting decisions, with the freedom to visit friends whenever they want thanks to auto-scaling. It was a real pleasure to see how well this concept connected with our community during the early access phase and we hope that more people will be able to experience the game when it launches.

Find a Stolen Realm trailer below.

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