To the surprise of very few, it turns out red drop it was planned for the PlayStation at some point. Microsoft then ended up taking over Arkane Studios, and the decision to make the game exclusive to the Xbox console was reversed.

That’s according to a new interview conducted by IGN France with Redfall’s creative director Harvey Smith, who reportedly told the outlet that the acquisition meant the PS5 version faced immediate cancellation.

Please note that the following quotes are translated by Google from French:

“We were acquired by Microsoft and it was a change with a capital C. They came and said, ‘Not PlayStation 5, we’re focused on Xbox, PC and Game Pass.’

“It’s not very serious, I even think it’s a good decision. (It helps to) support Game Pass and have one less platform to worry about, one less complexity.”

We don’t know about you, but we expected this all along. The same scenario probably happened with star fieldas Microsoft made it clear a long time ago that Redfall and Starfield would become Xbox exclusives when acquired.

It’s obviously a different situation with Activision Blizzard given that various regulators are concerned about Obligation in particular, but the same concerns didn’t apply as broadly to Bethesda. Also keep in mind that Microsoft still released several Bethesda games on PS5 after the deal, including Ghostwire: Tokyo there death loop.

Redfall, however, was clearly a game Microsoft and Team Xbox wanted to keep to themselves.

What do you think about this? Let us know in the comments section below.


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Fraser Gilberto

Fraser has an unhealthy obsession with all things Telltale Games’ The Walking Dead series and has extensive knowledge of Xbox sports games. He also supports Walsall FC, that West Midlands team you’ve never heard of.

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