Apparently, the hackers responsible for the recent attack on Riot Games are struggling to close their loot. The minimum price for source codes and anti-cheat software for League of Legends and Teamfight Tactics has been lowered.

It turns out that the loot from the hackers who hacked into Riot Games’ servers was greater than originally expected. Esports Heaven has independently confirmed that in addition to the source codes of League of Legends and Teamfight Tactics and Packman’s anti-cheat software, two other applications of the latter type have been stolen. Their names are Demacia and Xigncode3; everything indicates that both were used exclusively in Asian countries.

Despite such a large loot, the hackers, who go online as Arkat_001, are apparently unable to sell it for the desired price. After Riot Games decided not to pay a $10 million ransom for not making its ownership public, it was auctioned off on the black market for a minimum price of $1 million. Now, however, only a “modest” $700,000 remains.

The hack is said to have succeeded thanks to a text message sent to one of Riot Games’ employees which, unbeknownst to him, allowed the criminal to obtain a security pass for the director of Riot. The hackers apparently did not use malware or any type of intruder software. His target was Vanguard source code. – the anti-cheat software that protects the FPS Valorant, which uses a rootkit, making it difficult to develop cheats that bypass it.

Despite the theft of 572,000 files (72.4 GB of data), the objective was not achieved. Experts say this was prevented by the relatively quick response of Riot’s cybersecurity division, which neutralized the attack within 36 hours. It is suspected that this is due to .json files designed to analyze and report potential attacks through a connection to the Intrusion Detection System (IDS).

The hackers, meanwhile, claim, or at least that’s what Esports Heaven reported, which contacted them (screenshots of the messages were posted to prove it), that they gained access to sensitive player data (email addresses, etc.), as well as a panel allowing users to send Riot Points (a premium currency in developer games, usually purchased with money). Interestingly, Riot Games said none of this data was stolen.

Sociologist by training, gamer by passion. His video game adventure began at the age of four, with the Famicom clone. Currently, he prefers challenging PCs and RPGs, but doesn’t shy away from consoles or other genres. He has been writing professionally since 2016. He joined GlobeLiveMedia five years later, although he has known the site since he had access to the Internet, to combine his love of writing and gaming. and editorials. When not playing or writing, he is happier reading, watching TV shows (less often movies) and Premier League games, listening to heavy music and walking his dog . He loves the works of Stephen King almost unconditionally. He has not given up on following in his footsteps. However, he keeps his first “literary achievements” locked away in a drawer.

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