Hello Games continues to develop No Man’s Sky with a number of new features and improvements in the 4.20 “Interceptor” update.
Just a month and a half ago a massive update, called Fractal, was released, and today No Man’s Sky received other big update – Interceptor. Patch 4.20 is now available to download on PC and consoles, and with it comes a host of new features and game improvements. Some of them are shown in the trailer below.
Much of the news relates to the ongoing invasion of the Clockwork Sentinels, which has resulted in the Appearance of deformed planets. These spheres contain ubiquitous crystals, as well as unique Sentry units, resources, and items found only on Contaminated worlds. The Space Anomaly station will also feature new missions that require visiting these planets.
Moreover, crossing the space we will encounter a variety of guardian ships, but also their remains, which can be acquired and reconditioned as our possessions. In the same way, players can capture technology, not just invaders, because in warped worlds we will find abandoned camps that hide many secrets.
In clashes, even with the Sentinels, you will also notice the Improved combat system. In addition, the possibility of damaging and even destroying huge capital ships, which have remained untouchable since the game’s launch, has been introduced.
Source: Hello Games.
Patch 4.20 also brought technical fixes. From here forward Xbox One and Xbox Series X/S consoles allow nobody’s sky to play with dynamic resolution scaling and support for AMD FidelityFX Super Resolution version 2.0. Loading times on consoles, image quality on PlayStation VR 2 headsets, and overall game performance on all platforms, among others, have also been optimized.
There are also numerous fixes, especially on the interface and in VR mode, as well as a multitude of bug fixes. The full list of changes can be found on the game’s official website.
More for you:
- No Man’s Sky – Game Guide
Passionate about video games (and others) for years, he completed an MBA in linguistics, defending a thesis on games. He started his adventure with GlobeLiveMedia in 2015, writing in the editorial department, then also covering movies and oh, horror! – technology (also a contributor to the Games Encyclopedia). He started with platform games, which he still loves (including metroidvania), but he also likes card games (including “analog” games), fighting games, soul games and virtually any other kind of game. Don’t ask about the graphics: after a few hours of exposure, you can revel in pixelated game characters reminiscent of the days of the Game Boy era (if not older).