Sequel to the famous city simulator, the game offers a new adventure in a desert city, where you have to pay attention to the rarity of important natural resources

My Time at Sandrock is the long-awaited sequel to the city simulator My Time at Portia, maintaining the formula of building items and relationships with RPG mechanics. The game is set in the desert town of Sandrock, where you are a builder competing to have the best workshop, and seeking to revitalize a community on the brink of financial ruin.

Developed by Pathea Games and published by Focus Entertainment, the title is available for PlayStation 5 (PS5), PlayStation 4 (PS4), Xbox Series X, Xbox Series S, Xbox One, Nintendo Switch and PC (via Steam and Epic Games Store).

See below for details on the story, gameplay and requirements.

Story

My Time at Sandrock maintains the essence of its predecessor, as it places the player as a novice builder and newcomer to a city, this time in the Sandrock desert. The narrative is also set in a post-apocalyptic world, 300 years after the Day of Calamity destroyed most modern technology.

The story unfolds in three main plots, involving the defense against mutant lizards, the reversal of desertification and the hunt for a bandit named Logan. In addition, there are a number of side missions that arise from the needs of the local residents, adding layers to the experience.

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