If Mario has recently had the right to several dedicated adventures on mobile, Nintendo has confirmed that the future of the franchise will not be on this platform, which will remain secondary to the study.

  • The future of Mario will not be on mobile!

    Shigeru Miyamoto addressed the issue during an interview for Variety

  • three mobile games

    In recent years, Mario has had three dedicated adventures on mobile

  • A challenge for Nintendo

    However, adapting the gameplay of the license to a smartphone was not so obvious for the company.

  • A refined strategy

    In addition, the latter wishes above all to continue to develop the adventures of Mario on dedicated equipment.

  • a secondary route

    Therefore, Miyamoto confirmed that mobile support will not become a priority for Nintendo.

  • Super Mario Bros. The Movie, now in theaters

    See you in the dark halls

Twenty years after its last film adaptation, Super Mario returned to the big screen yesterday with the arrival of Super Mario Bros. The Movie. Produced in collaboration by Illumination and Nintendo, the latter allows the famous plumber to return to the heart of the news, more than six years after the release of Super Mario Odyssey on Nintendo Switch. On this occasion, many media were able to speak with Shigeru Miyamoto, the creator of the license, who did not fail to slip some clues about the future adventures of the hero..

The future of Mario will not be on mobile

Indeed, even as rumors about the arrival of a new work are slowly but surely starting to pick up speed, the Japanese creator has invited players to “Stay tuned for the future Nintendo Direct”. At the same time, he took the opportunity to mention the case of mobile episodes, which have started to emerge in recent years. Between Super Mario Run, Mario Kart Tour and Dr Mario World, the Nintendo hero is already entitled to three dedicated mobile games. However, obviously don’t expect this to become a habit.

And rightly, Miyamoto said in the columns of Variety that mobile games “will not represent the main path for future Mario games” in the sense that the company’s strategy continues to be to offer “an integrated hardware and software gaming experience”. In other words, release games specifically developed for a dedicated game console. Then add to this:

Intuitive control is part of the gaming experience. When we explored the possibility of making Mario games for mobile devices, which is a more common generic device, it was difficult to determine what this game should be. That’s why I took on the role of director of Super Mario Run, so I could bring that Nintendo hardware experience to smart devices.

Contrary to what one might think, Therefore, adapting Mario’s adventures to mobile has not been an easy task for the Japanese firm.who is nevertheless happy to have been able “it opens the doors (of the license) to a wider audience”. And there is no doubt that the same is true of the film adaptation, even if the latter surprisingly seems to have had a much more mixed success than one might have thought with the general public. For their part, Nintendo fans seem to be won over.

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