Lords of the Fallen developers have revealed details of the game’s save system and New Game Plus mode.

The developers of the upcoming Lords of the Fallen, developers from Hexworks, owned by CI Games, have revealed some interesting information about the game’s save status system, which will differ greatly from what’s offered by Elden Ring or the Dark Souls series. .

  1. In Lords of the Fallen players will be able to light their own bonfires, which are a method of saving game state, virtually anywhere.
  2. Of course, such an unrestricted solution in a soul-type game would spoil the fun, and the developers do not intend to make this mistake. So, lighting a bonfire will require special seeds, which will only be obtained by exploring the dimension known as Umbral. – an alternate and far more dangerous version of the world of Lords of the Fallen – and slaying the enemies that inhabit that reality.
  3. Not all enemies killed in Umbral will bring us seeds, so it will be a very valuable resource.
  4. Players can only have one active campfire; any new one will result in the deletion of the previous one.
  5. This system is supposed to give players more leeway, and the need to collect seeds will motivate them to make expeditions to Umbral at the same time.
  6. However, the game will also have pre-lit bonfires like in typical soulslike games, where we can save our progress.
  7. lords of the fallen will offer a New Game Plus mode, and in it, those prepared bonfires will be removed – lighting your own will be the only way to save the game.

Lords of the Fallen will feature a walkthrough that is not present in Dark Souls and Elden Ring - image #1

Lords of the Fallen is heading to PC, Xbox Series X/S, and PlayStation 5, and is set to launch this year. Recently, the developers talked about the game’s price and sales expectations.

  1. Lords of the Fallen Review: Lighter, More Accessible Dark Souls
  2. Lords of the Fallen – game guide

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