Riot Games has released the League of Legends patch notes for the 13.5 update, and there are plenty of champion changes coming to the MOBA game. Yuumi is getting a big overhaul, there are buffs for roaming mid-laners, and even buffs for countering the jungle too.

League of Legends 13.5 arrives as Riot has instituted changes to champion pricing across the game, with a full breakdown of available champion costs.

Yuumi has been broken for a long time, and after countless nerfs, the chat is finally getting a more substantial overhaul, as Riot Games wants to make sure all of our previous concerns with Yuumi’s redesign are addressed.

League of Legends Patch Notes: Update 13.5

We’ve listed all the League of Legends skins and champion balance changes below. If you need anything else, head straight to Riot Games for more info.

Yuumi

basic statistics

  • Health Growth: 84 ⇒ 69
  • Base Mana: 400 ⇒ 440

Passive – Feline Friendship

  • Cooldown: 20-10 seconds (levels 1-11)
  • Amount of healing: 25-11- (+15% AP) (levels 1-18)
  • Attack Passive: While Yuumi’s passive is ready, her auto-attack range is increased by 50.

Q – Merode Projectile

  • Cooldown: 7.5/7.25/7.0/6.75/6.5/6.25 seconds
  • Mana Cost: 50/55/60/65/70/75
  • Damage: 60/90/120/150/180/210 (+20% AP)
  • Slow: 20% for 1 second
  • Best Friend Empowered Damage: 80/140/200/260/320/380 (+35% AP)
  • Enhanced Best Friend Slow: 55/60/65/70/75/80% decaying over 2 seconds to 20%
  • Projectile Width: 65 ⇒ 60
  • Cat’s Eyes: Hitting an enemy with Yuumi’s Q now reveals them. (Note: this will not reveal stealthy enemies.)

W- You and me!

  • Adaptive Force Bonus: Yuumi and her attached ally will no longer receive Adaptive Force bonus stats.
  • Was UnfAery – Yuumi’s W no longer counts as a “Positive Blessing” for Summon Aery
  • Best Friend Bonus: Yuumi gains 10-20% additional healing and shield power (based on ally level) and her best friend gains 3/5/7/9/11 (+4% AP) healing suddenly. This is affected by Yuumi’s healing and shield power.

E – ¡Zooms!

  • Exchange Healing for Shields: Now protects allies instead of healing them.
  • Cooldown: 12/11.5/11/10.5/10 seconds
  • Mana Cost: 80/90/100/110/120
  • Shield strength: 90/120/150/180/210 (+30% AP)
  • Movement Speed ​​Bonus: Allies gain a 20% movement speed bonus while Yuumi’s E shield persists (until the shield breaks or decays after 3 seconds)
  • Attack Speed ​​Bonus: 35% (+8% per 100 AP)
  • Anchor Mana Restore: Yuumi restores 20/24/28/32/36 mana to her anchor (not to herself), increased up to 100% based on her missing mana (30-80% missing mana).
  • A helping paw: E – Zoomies! doesn’t have a best friend bonus because Yuumi should be able to save all her allies

R – Final Chapter

  • Cooldown: 110/100/90 seconds ⇒ 120/110/100 seconds
  • Magic damage per wave: 60/80/100 (+20% AP) ⇒ 75/100/125 (+20% AP)
  • Heal per wave: 35/50/65 (+15% AP)
  • Slow duration: 1.25 seconds
  • Slow Amount: 10% + additional 10% per wave hit (max 50% slow)
  • Best Friend Bonus: Waves also grant Yuumi’s best friend 20/40/60 (+10% AP) armor and magic resist for the duration of the spell.

Aatrox

W – Infernal Chains

  • Cooldown: 20/18.5/17/15.5/14 seconds ⇒ 20/18/16/14/12 seconds
  • Slow: 25% at all ranges ⇒ 25/27.5/30/32.5/35%.

R – World Cleaner

  • Additional DA: 20/30/40% DA ⇒ 20/32.5/45% DA

Ashe

Q-Focus Ranger

  • Mana cost: 50 ⇒ 30
  • Enhanced duration: 4 seconds ⇒ 6 seconds

W – Volley

  • Physical Damage: 20/35/50/65/80 (+100% AD) ⇒ 10/25/40/55/70 (+100% AD)

R – Enchanted Crystal Arrow

  • Cooldown: 80/70/60 ⇒ 100/80/60

Aurelio Sol

basic statistics

  • Health Growth: 100 ⇒ 95
  • Armor Growth: 4.6 ⇒ 4.3

Q – Breath of Light

  • Burst proc damage: 20 – 40 (based on level) (+40 / 50 / 60 / 70 / 80) (+40% AP) (+ (0.031% Stardust stacks) Max HP of target ⇒ 20 – 40 (based on level) (+40/50/60/70/80) (+35% AP) (+ (0.031% Stardust stacks) target’s maximum health

Azure

basic statistics

  • Base health: 622 ⇒ 550
  • Armor Growth: 4.2 ⇒ 5
  • Base Mana: 380 ⇒ 320
  • Mana Growth: 36 ⇒ 40
  • Attack Damage Growth: 2.8 ⇒ 3.5
  • Base Attack Speed: 0.625 (Note: Unchanged)
  • Attack Speed ​​Ratio: 0.625 ⇒ 0.694
  • Attack Speed ​​Growth: 3% ⇒ 5%

Passive: Shurima’s Legacy

  • Duration: 60 seconds ⇒ 30 seconds
  • Damage: 150 (+4 per minute) (+15% AP) physical damage ⇒ 230-410 (based on level) (+40% AP) magic damage
  • Champion Damage Bonus: 37.5% bonus damage ⇒ 0% bonus damage
  • Spell Effects: Azir’s Sun Disc will now apply Azir’s spell effects as a single target spell.
  • Sun Disc Health: 2550 ⇒ 3000
  • Sun Disc Armor: 60 (+1 per minute) ⇒ 30-90 (based on level)
  • Sun Disc Magic Resistance: 100 (+1 per minute) ⇒ 30-90 (based on level)
  • Sun Disc Debuff: Lose 100 armor while Azir is away or dead ⇒ Lose 100 armor and magic resist while Azir is away or dead
  • Cooldown: 180 seconds ⇒ 90 seconds (Note: Cooldown starts after Sun Disc drops.)
  • Bugfix: Azir’s sun disk no longer loses armor and magic resist as long as Azir can’t be attacked.

Q – Conquer the sands

  • Magic Damage: 70/90/110/130/150 (+30% AP) ⇒ 60/80/100/120/140 (+35% AP) (Note: This is a buff from 200 AP )
  • Mana Cost: 55 ⇒ 65/70/75/80/85

W – Get up

  • Slower Soldiers: 15/25/35/45/55% passive attack speed ⇒ 50/60/70/80/90 bonus magic damage
  • Total magic damage: 50-150 (based on level) (+55% AP) ⇒ 50-200 (based on level and W range) (+55% AP)
  • Three is NOT a Party: Removed bonus attack speed granted while Azir spawns 3 soldiers.

E – Mobile Arenas

  • Magic Damage: 60/100/140/180/220 (+55% AP) ⇒ 60/100/140/180/220 (+40% AP)

Caitlyn

basic statistics

  • Base Armor: 28 ⇒ 27
  • Basic Attack Damage: 62 ⇒ 60

effervescence

W – Sea Stone Trident

  • Mana Restored: 20/28/36/44/52 ⇒ 30/40/50/60/70 (note: this is a 100% mana cost)

E – Playful/cunning

  • Magic Damage: 70/120/170/220/270 (+90% AP) ⇒ 80/130/180/230/280 (+90% AP)
  • Mana cost: 90/95/100/105/110 ⇒ 75/80/85/90/95

bridge

Passive – Trial by Fire

  • Bonus true damage: 55-310 (+100% bonus AD) (+0-200 based on crit chance) ⇒ 50-250 (+100% bonus AD) (+0-200 based on crit chance) Critical Strike)

E – Powder Magazine

  • Kegs Ahoy! : All players will now be able to see how many kegs Gangplank has under his mana bar.
  • Barrel Reload Speed: 18/17/16/15/14 seconds ⇒ 18 seconds at all ranges

Book

basic statistics

  • Attack Speed ​​Growth: 1% ⇒ 1.36%

ZZap!!

  • Mana Cost: 50/55/60/65/70 ⇒ 40/45/50/55/60
  • Slow: 30/40/50/60/70% ⇒ 40/50/60/70/80%

R – Super Mega Death Rocket

  • Damage cap against monsters: 800 ⇒ 1200

Know

Q – Thundering Shuriken

  • Cooldown: 8/7/6/5/4 seconds ⇒ 7/6.25/5.5/4.75/4 seconds
  • Magic Damage: 75/120/165/210/255 (+75% AP) ⇒ 75/125/175/225/275 (+85% AP)

W – Electrical overvoltage

  • Crash Zone: Kennen will see a range indicator when an enemy champion is tagged.

E – lightning pulse

  • Minion damage modifier: 50% ⇒ 65%

the White

Q – Seal of Malevolence

  • Spell Mana: Killing a unit with one of the Sigil of Malice parts restores 100% of the mana cost and 30% of the spell’s remaining cooldown.
  • Minions, Disappear! : Seal of Malice now deals 10-146 (levels 1-18) bonus damage to minions.

R-Imitation

  • Mimic – Seal of Malice: R > Q will now mimic the bonus damage dealt to minions by the original ability.

Pantheon

basic statistics

  • Base HP regen every 5 seconds: 7.5 ⇒ 6
  • Attack Speed: 0.644 ⇒ 0.658

Q – Comet Launcher

  • Cooldown: 13/11.75/10.5/9.25/8 seconds ⇒ 11/10.25/9.5/8.75/8 seconds
  • Mana cost: 30 ⇒ 25
  • Q Tap String Time: 0.25 seconds ⇒ 0.2 seconds

E – Aegis Assault

  • Cooldown: 22/20.5/19/17.5/16 seconds ⇒ 22/21/20/19/18 seconds

My hate

Q – Ixtal’s Edge/Elemental Wrath

  • Physical Damage: 50/80/110/140/170 (+75% bonus AD) ⇒ 50/85/120/155/190 (+75% bonus AD)

E – Audacity

  • Cooldown: 12/11/10/9/8 seconds ⇒ 11/10/9/8/7 seconds

Ramon

basic statistics

  • Attack Damage Growth: 3.5 ⇒ 2.75

Q – Power Ball

  • Magic Damage: 100/130/160/190/220 (+100% AP) ⇒ 100/125/150/175/200 (+100% AP)

Scold

E – Elect Arpon

  • Magic Resist Shredding on Harpoon Hit: 10% ⇒ 12/14/16/18/20%
  • Magic resist shredding when hitting two harpoons: 20% ⇒ 24/28/32/36/40%.

Samira

Passive – Reckless Rush

  • Movement speed per stack: 1/2/3/4% per stack (max 6-24%) ⇒ 2/2.5/3/3.5% per stack (max 12-21%)

Tryndamere

basic statistics

  • Health Growth: 112 ⇒ 115
  • Attack Damage Growth: 3.7 ⇒ 4

Tic

E – Contaminate

  • Magic damage per stack: 35% AP ⇒ 30% AP

Xaya

E – Clamacuchillas

  • Physical Damage: 55/65/75/85/95 (+60% bonus AD) ⇒ 50/60/70/80/90 (+60% bonus AD)
  • Cooldown: 10/9.5/9/8.5/8 seconds ⇒ 11/10.5/10/9.5/9 seconds

Yorick

E – Mourning Niebla

  • Ghoul Bonus Damage: 40% ⇒ 30% (Note: This applies up to 8 times per ghoul.)

Ze

basic statistics

E – Shadow Strike

  • Cooldown: 5/4.75/4.5/4.25/4 seconds ⇒ 5/4.5/4/3.5/3 seconds

Mythical Shop Rotation

Hora available: Prestige Broken Covenant Miss Fortune

Upcoming skins and chromas

skins

  • Broken Pact Cho’Gath
  • Miss Fortune Broken Pact
  • Night of the broken pact
  • Broken Pact Rakan
  • broken pact
  • Pact of Vladimir broken
  • Broken Pact Xayah
  • Prestige Broken Covenant Miss Fortune

Cromas

  • Broken Pact Cho’Gath
  • Miss Fortune Broken Pact
  • Night of the broken pact
  • Broken Pact Rakan
  • broken pact
  • Pact of Vladimir broken
  • Broken Pact Xayah

If you want more, you can check out how this might affect our League of Legends tier list in the future. Also, be sure to check how much you’ve spent on League of Legends before purchasing these skins.

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