Atomic Heart places players in the role of Commander Nechaev as he navigates an alternate version of Soviet Russia in 1955. It’s a dystopian world with robots gone mad, and Nechaev is forced to leave them all facing his own mental weakness. State. The game is Bioshock-style and encourages exploration, but many fans wonder if the title qualifies as an open-world experience. Although Atomic Heart allows you to explore and offers a fairly large overall map, the game does not consider itself to be an open world in the broad sense of the word.

Why isn’t Atomic Heart an open world game?

The world of Atomic Heart shares similarities with other popular first-person shooters in the way it presents its world. The player is free to explore the main hub, Facility 3826. There are locations scattered around the map that reward exploration and provide unique rewards, but the game is mostly focused on the main narrative.

Related: Atomic Heart’s Adorable Fridge Robot Nora Surprises Players With Her Lewd Dialogue

Players will spend a lot of time rummaging around in different labs both above and below ground, but there aren’t many dynamic encounters and skins that other, simpler open-world games have to offer. fill in their cards.

Developer Mundfish claimed that the game was initially conceptualized as an open world, but the final product will likely leave a lot to be desired for the player who wants to run around and do whatever they want in The Legend of Zelda: Breath of the Wild. or Horizon Forbidden West. There are a few options for where to go and what to explore, but that’s a whole lot more content.

Atomic Heart provides a fun experience for players looking to recapture the magic of Bioshock. The narrative is actually quite large, and there’s plenty to do and see, but not on the grander scale that the words “open world” conjure up these days.

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