Side story of “The Late Riser” in octopathic traveler 2 This is one of those tricky problems, because it seems like there should be an easy fix. Help a guy fall asleep so he can get to work on time! The key to finishing him, however, is making sure he goes to bed at a time that means he wakes up when he needs to.

Once you first enter Tropu’hopu, you will see a master fisherman talking to a sleeping fisherman. The Sleepyhead can’t get up on time, and your goal is to do something to make sure he gets up the next day. Now you’d be tempted to think, “Okay, I’ll have Throne ambush him at night.”

Although this will trigger a sequence of events in “The Late Riser” in octopathic traveler 2 and you will be thanked for putting it to sleep, it won’t work. The story segment will be her, he’s still sleeping when it’s time to leave.

What you need to do is have someone who can knock you out during the day. In my case, I ended up having it “provoked” by Ochette. (He’s vulnerable to bow and sword damage. Use Akala and you’ll be fine.)

Since he fell asleep during the day, in the next sequence he will arrive at work on time. You will then get 4,800 Blades and a Slippery Nut (M) for completing “The Late Riser” in octopathic traveler 2.

octopathic traveler 2 is available for Switch, PS4, PS5 and PC. A demo is available.

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