happy death it has just released its first update and it is already available on Switch.

Improvements such as improved loading times and better performance are included. Various fixes have also been implemented.

The full patch notes for the Have A Nice Death update are as follows:

IMPROVEMENTS

  • Better handling of end of load between levels (less visible freezes) and less performance issues at the start of a level (used to have poor performance a few seconds after the player spawns in certain levels)
  • Changed package organization (removed duplicate references) to reduce build size from 2gb to 1.5gb and reduce load times between levels (10% on average)

ARRANGEMENTS

  • In Department of Inevitable Time, players could go see the final hidden boss when they shouldn’t.
  • Players failed to link inputs the first time you plugged in a new controller.
  • Minor level design fixes on all worlds.
  • Players may be stuck after the Game over screen if they die after restarting a race (with pause menu).
  • The game could crash when fighting in an arena with two Tempus (Department of Inevitable Time).
  • Time boss invisible attack.
  • Fixed an issue with the “Iranima” curse
  • Logos were not appearing at the start of the game.

All Switch players can download the Have a Nice Death update now.

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