A new Genshin Impact patch has nerfed Mika by increasing the stamina consumption for his charged attack, an adjustment that fans deem unnecessary given that there may be more pressing changes to be made in the anime game. Not to mention the fact that Mika came out after Dehya, which makes #FixDehya momentum seem very weak right now.
According to HoYoverse, this change to Mika is part of a fix, as his charged attack’s stamina consumption was lower than it should have been. Changed the attack to use 25 stamina instead of the previous low cost.
And, as usual, you’ll find 100 Primogems, or “apologems”, in your in-game mail as compensation for the fix. However, you will need to be at least Adventure Rank 5 or above to receive the gems.
The main issue with this nerf is that players think other issues should have been fixed first. Even putting aside Dehya’s disappointing kit for a while, fans have a feeling that Keqing and Mona have long had odd wordings and inconsistencies in their abilities.
For example, Keqing’s charged attack consumes 25 stamina while other sword users only use 20, which seems odd. And Mona’s C1 still doesn’t extend enemies’ freeze duration, even though that’s exactly what it should do according to the in-game text.
Fans have a lot more thoughts on this topic beyond Mika’s charged attack costing more stamina, and you can read some of them, or join the conversation yourself, in this Reddit thread.
Mika is currently available to participate in Genshin Impact version 3.5 along with Ayaka and Shenhe. You still have just under two weeks to support them before Kaveh and Baizhu appear in the Genshin Impact 3.6 character banners.