If you’re wondering which engine Square Enix used to design Final Fantasy XVI, you’re not alone. However, it seems that, for now, the studio is determined to keep this information under wraps.

Last week, Final Fantasy XVI got a big role from Square Enix, which allowed many outlets to preview the game during a preview session. For gamers, it was an opportunity to get a lot of information on this upcoming title, which will be released exclusively on PS5 this summer. Moreover, this new work has not ceased to seduce the public with its visuals, which already announce an adventure of great beauty. But for now, the mystery still hangs over the engine used for development Game.

Final Fantasy XVI’s engine remains a mystery

Indeed, many players are currently wondering about the technology used by Square Enix to bring this Final Fantasy XVI to life. Having had the opportunity to discuss with the developers, So YouTuber Skill Up naturally took the opportunity to ask the question to the producers… who seem determined to keep this information secret. For the moment. “I asked if it worked with the Luminous Engine and Square said no. I asked if it was unreal (Engine), and they said no. I asked what engine it was and they refused to tell me. he declares.

Although we do not yet know what technology it is, so we have confirmation that it is neither the light engineengine used for Final Fantasy XV and Forspoken, nor of the Unreal Engine, engine used for Final Fantasy VII Remake and Crisis Core: Final Fantasy VII Reunion. For some people, then it could be the crystal tools, which was notably used for the development of Final Fantasy XIV. Unless it’s a any other engines whose use would have been authorized thanks to the association with Sony ? The future will tell.

As a reminder, Final Fantasy XVI is expected on June 22, 2023 exclusively on PS5.

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