While these numbers are very impressive, we’d like to be sure that many planets in Starfield are Actually value Explorer. It’s okay to brag about these kinds of numbers, we just hope that many of these systems and the planets they contain are worth venturing into.

It would also be nice to know some of the logistics behind traveling between all of these locations. Maybe a quick sample of the game’s fast travel system to show off those Xbox Series X Storage Drives | S super-fast would be a good cry?

60 FPS gameplay on Xbox Series X and S

Look, we know Bethesda titles aren’t exactly known for their amazing console performance, but now we’ve gotten used to 60FPS and want to see it on Starfield.

We understand this is a big game and the visuals may need to take a 60 hit, especially if the team can get those levels of performance on the Series S, but we just want to see that option available in one form or another.

It’s now a game under the Xbox banner and we expect performance on their new consoles to be a priority for all teams working on Starfield. A very cool 30FPS mode would also be nice, especially for people who want to see the stars in as much detail as possible!

A Look at Starfield’s Battle Armory

A pretty big chunk of the game released during last summer’s Xbox showcase centered around shootouts after landing on a planet. While it was nice to see those extended fight sequences, at the time things looked a little clunky and the clips only showed a few weapons and gadgets.

At this year’s Starfield Direct, we think it’s time to open the doors to the Starfield Armory; open that inventory and detail exactly what we’re looking at in terms of weapons, skills, abilities – the whole nine yards.

It would also be a good time to show how far the game has come since its last delay and how the team-based shooter mechanics have evolved since Fallout 4.

Starfield Quest Dialog and Variety Options

Since its release in 2010, Obsidian’s Fallout: New Vegas has become a fan-favorite Fallout title, thanks in large part to developer Obsidian’s handling of the game’s branching storylines and player-driven dialogue choices.

While we understand that it can be difficult to showcase such systems in a gameplay reveal, we’d love to hear from Todd about how Starfield will handle these aspects and how the team always makes sure it’s on point. a Bethesda RPG at its core. .

There’s a lot of potential for some epic stories amongst the star world, and we’re confident Todd and the team can deliver them. Let’s see if they reward that faith in June!

These are just six things we’d love to see Bethesda Game Studios show off during their Starfield Direct on June 11. There are only three months left before the big show of the summer… go for it!

How about our Starfield Direct wishlist? you want to add something? Let’s hear it!

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Ben is a fan of action, racing, and direct fire in every video game he can get his hands on. When he’s not playing, Ben spends his time listening to too many Guns N’ Roses, watching football, and probably eating somewhere.

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