Elden Ring may be over a year old now, but FromSoftware is still updating its massive open-world RPG, and the team has announced a important new in version 1.09: ray tracing in the console.

Yes, the team has implemented a new ray tracing option for Xbox Series X (and PS5 and PC) users, which enables visual functionality throughout the game.

Here are the full patch notes for Elden Ring version 1.09:

On this page:

  1. Elden Ring Update 1.09 Patch Notes

Elden Ring Update 1.09 Patch Notes

new feature

Added Ray Tracing support for PlayStation 5, Xbox Series X, and PC versions.

Ray Tracing can be enabled in the settings menu:

  • PS5/XSX: Game Options > Ray Tracing
  • PC: Graphics > Ray Tracing Quality

Please note that performance such as frame rate and resolution may be affected when playing with ray tracing enabled.

PvP-exclusive balance adjustments

The settings in this section do not affect solo or cooperative play.

  • He inescapable frenzy Enchantment power and grab angle have been increased.
  • He Fist of Lifestealing Increased power, range and grip angle.
  • Decreased power of two-handed jump attacks.
  • Decreased heavy and heavy attack power Fist there Claw types of weapons
  • Decreased power of Fundamental meteor shower to spell.
  • Decreased spell buff effect by magic land to spell.
  • Decreased damage and balance damage of Ola d’or ability to hit an opponent at a certain distance.
  • Decreased effectiveness of Determination there Royal Knight’s Resolution SKILLS.
  • Reduction of the effects of Medusa’s Contagious Fury Skill Shield.
  • Decreased effectiveness of talisman claw.
  • Decreased effectiveness of Exultation of the Blood Lord Talisman.
  • Decreased the attack power buff granted by the white mask head armor
  • Decreased jump attack damage buff granted by the black raptor feathers armor.
  • Decreased damage buff granted by Cracked Tear Enclosing Magic, Cracked Tear Enclosing Flame, Cracked Tear Enclosing Lightning and Cracked Tear Enclosing Lightning when activated with Wonderful Physick Flask.

General scale settings

  • Added an invincibility window when respawning in the arena.
  • Increased the scaling of the following attributes when infusing weapons with certain Ashes of War:
    • Magic/Fire/Flame Art/Lightning/Holy
  • Increased attribute scaling of the following weapon types:
    • Colossal Sword / Great Ax / Hammer / Flail / Great Hammer / Colossal Weapon
  • Increased the speed, range, and cooldown of certain attacks for the following weapon types:
    • Great Hammer / Great Ax / Great Sword / Great Curved Sword
  • Flail Weapon Changes:
    • Increased the speed of some attacks.
    • Reduced attack recovery time.
    • Increased balance when using two-handed attacks.
  • Increased fast attack speed and reduced attack cooldown for the following weapon types:
    • Straight Sword / Curved Sword / Katana / Twin Sword / Axe / Hammer / Halberd
  • Increased first attack speed for the following weapon types:
    • Straight Sword / Curved Sword / Whip
  • Increased guard counter speed for the following weapon types:
    • Straight Sword / Great Sword / Colossal Sword / Curved Great Sword / Katana / Twin Sword / Axe / Great Axe / Flail / Great Hammer / Spear / Great Spear / Halberd
  • Reduced attack cooldown for Whip weapons
  • Increased damage by Claw weapons
  • Added Holy damage and Faith scaling to the big club.
  • Increased damage nullification when blocking Holy damage and decreased damage nullification when blocking damage from other affinities.
  • Increased efficiency of Twin Bladed Talisman.
  • Slightly reduced rolling distance for light equipment.
  • Reduced the size of the hitbox for some attacks of the following weapon types:
    • Thrusting Sword / Heavy Thrusting Sword / Spear / Great Spear / Halberd

Ashes of War Changes

  • Fist of Lifestealing
    • Increased target capture range.
  • surge of faith
    • Increased projectile spawn speed.
  • flame spit
    • Increased guard speed and number of skill blocks.
    • Adjusted the angle of the fireball.
  • tongues of fire
    • Increased guard speed and number of skill blocks.
  • great oracle bubble
    • Increased projectile spawn speed and reduced cooldown.
  • viper bite
    • Reduced the time before it is possible to cast after using the ability.
  • The cry of Milos
    • Increased balance damage at close range.
  • Call of the Spear Ritual
    • Increased projectile spawn speed.
  • Cursed Bloodblade
    • Increased projectile spawn speed and reduced cooldown.
  • gold crusher
    • Reduced recovery time.
  • I command you, kneel down!
    • Increased attack generation speed.
  • Starflame Cry
    • Increased the speed of follow-up attacks.
  • spinning wheel
    • Increased attack generation speed.
    • Added a heavy attack and roll cancel time when using the ability.

Correction of errors

  • Fixed a bug where the Scarlet Rot status stack was not correctly reflected when casting Ant Spur Rapier a cold affinity
  • Fixed a bug where the Scarlet Rot status stack was not correctly reflected when casting big rotten ax blood affinity.
  • Fixed a bug where some attacks from the Supporter, ritual spear of deaththere Alfalfa he had an unexpected physical attack escalation.
  • Fixed a bug where the Nightrider Glaive did not increase damage from mounted attacks.
  • Fixed a bug where the Duelist’s Greataxe there big rotten ax does not increase the damage of charged attacks.
  • Fixed a bug where the roar medallion The talisman effect does not increase the power of certain enchantments.
  • Fixed a bug that reduced the power of some skills under the golden vote effect.
  • Fixed a bug that caused the effects of Determination there Royal Knight’s Resolution abilities when cast with a left-handed weapon to add to other abilities cast with a right-handed weapon.
  • Fixed a bug that reduced the critical hit power of dexterous weapons while holding Determination oh Royal Knight’s Resolution active in a left-handed pistol.
  • Fixed a bug where status stacks were unintentionally added to some weapon abilities.
  • Fixed a bug where the power and special effects of a left-handed weapon could be added to a skill cast with a right-handed weapon.
  • Fixed a bug that caused an equipped Sacrificial Twig to be consumed when a player died in the Coliseum.
  • Fixed camera positioning when respawning in the Coliseum.
  • Fixed a bug where a player could receive credit for a kill in the Colosseum when dying due to the death status effect, instead of the player who inflicted that status effect.
  • Improved stability in Colosseum matchmaking.
  • Fixed a bug related to level correction when an invader used the ghost bloody finger.
  • Fixed a bug that could cause disconnects with other players in some places during multiplayer.
  • Improved online multiplayer stability.
  • (PS4) Fixed an error that occurred when using the finger cutter on NPCs summoned offline, which could crash the game.
  • Fixed a bug with some enemies not displaying or behaving as intended.
  • Various performance improvements and other bug fixes.

Will you return to Elden Ring to test the ray tracing mode on Xbox? Let us know!

See also related games

Ben is a fan of action, racing, and direct fire in every video game he can get his hands on. When he’s not playing, Ben spends his time listening to too many Guns N’ Roses, watching football, and probably eating somewhere.

Categorized in:

Tagged in:

, , , , , , , ,