Watch exclusive new campaign and battlefield tactics trailers as players attempt to defeat the enemy in the latest dev diary for Frontier Foundry and Petroglyph’s upcoming WWI real-time strategy game world, The Great War: Western Front.

In “Commanding the Western Front”, Senior Productor Ted Morris, Designer Jefe Chris Becker, Senior Designer Patrick Pannullo and Senior Designer of Contenidos David Kondor of Petroglyph guide the commanders through a detailed presentation of the inmersiva and realist Bell. Players will assume the dual roles of theater commander and field commander as they relive or redefine history in the next real-time strategy game, choosing to take the reins when the first fires of war begin to burn. burning in 1914, or assuming command of the front in 1916 with the battle lines already drawn.

Every decision players make will have a decisive impact on their war strategy, from how best to use gold reserves and supplies to the breakthrough technologies they will devote their research efforts to to tip the scales of war in your favor.

Back on the ruined battlefields scarred by previous conflicts, commanders must use their resources to carry out their plans; create sophisticated trench networks, engage enemies in grueling life-and-death combat or launch coordinated artillery barrages.

Throughout an immersive campaign, players will find themselves in a war of attrition in which every victory and every defeat has its price. Sometimes the best possible outcome will be stopping the battle to preserve resources and morale, while trying to weaken your opponent’s national will in an unprecedented conflict.

The Great War: Western Front It will be released on March 30 on PC. Players can pre-order it now on Steam and the Epic Games Store for a suggested retail price of €34.99 and €39.99 for the Victoria Edition. Players who pre-order will be able to set their battle plans three days in advance, starting March 27.

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