After several delays, Atomic Heart is complete and will finally be released on the 21st of February. The game has already started preloading on Xbox (it’s included with Game Pass, so be prepared if you plan to play it), and thanks to that, we already know how much SSD storage we’ll need when it comes out.

Unsurprisingly, it turns out to be quite a large file (although not the worst we’ve seen) with 78.66 gigabytes, and we can expect something along the same lines in the PC and PlayStation 5 versions. That’s pretty common for big AAA games these days, but we’ve had several scenarios with some games more than twice that size.

Atomic Heart has been dubbed a Soviet version of Bioshock and it looks really promising judging from the images and trailers we’ve seen so far. However, Russian developer Mundfish has recently been criticized for being ambiguous in its denunciation of the war against Ukraine, and has been accused of collecting personal data for the Russian regime.

Also, as many have also pointed out, we haven’t seen a second of gameplay from the console versions -PlayStation 4, PlayStation 5, Xbox One and Xbox Series S/X- of Atomic Heart despite the fact that it will go on sale in less than two weeks. Mundfish says the next-gen runs at “solid 60fps, 4K in dungeons and dynamic resolution, especially 4K at 60fps in the open world”, but proof of that earlier would have been nice.

atomic heart

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