One of the main sources of combat prowess in Genshin Impact comes from combining various elements to produce unique results. These elemental combos are called elemental reactions and occur when two different elements are combined one after the other. Each combination produces a different result, with effects having unique names and conditions. In this article, we will tell you about the different types of elemental reactions and their combined effects in Genshin Impact.

Related: How to Change Your Traveler’s Item in Genshin Impact

All items and their status effects in Genshin Impact

Even before combining their effects, items in Genshin Impact apply their own unique status effects. These include:

  • Here we are: an instance of Anemo is applied Tourbillon, which processes Elemental DMG and propagates the element involved. This state is intrinsically linked to elementary reactions.
  • cry: an instance of Cryo applies a 15% animation slow effect. This effect stacks multiplicatively with attack speed and movement speed.
  • Offer: a Dendro instance applies only the assigned state.
  • Electro: an instance of Electro charges Electro’s target, which can have various effects on the environment, such as water.
  • Geo: it’s the only element that doesn’t apply a related state, and enemies with Geo don’t usually cause elemental reactions from their initial state.
  • Water: an instance of Hydro applies the Humid State. This status can also be received by falling rain or passing through water, but has no associated effects per se.
  • scores: an instance of Pyro applies the effect of the same name. This does nothing on its own, but walking through fire can apply the same Pyro status effect with a damage over time effect.

All elemental reactions and their effects in Genshin Impact

Elemental Reactions result from the application and combination of two different Elements. For some effects it is important to order the application of elements in a certain way, while for others the order is not important.

Related: What is Elemental Mastery in Genshin Impact?

Bloom

Bloom is an elemental reaction that is triggered by combining offer y Water in any order. This reaction produces a Nucleo Dendro, which is a token that spawns in the world and lasts 6 seconds. Once this time expires, the core explodes and distributes AoE Dendro DMG to everyone.

And brand is applied to a Dendro Core, then the Epidemic A reaction occurs, which immediately consumes the core and increases AoE Dendro DMG.

And Electro applies to Dendro Core, then the hyperflowering A reaction occurs, turning the core into an extended blast that targets the nearest opponent to the one who triggered the effect, inflicting increased Dendro AoE DMG to everyone within a very small radius.

Fire

Burn is an elemental reaction that is triggered by combining offer there brand in any order. This reaction inflicts AoE Pyro DMG on everyone within a small radius. This effect can be extended by reapplying Dendro or Pyro, but it will wear off if either expires.

catalyze

Catalyze is a group of three elemental reactions that are activated after combining offer there Electro in any order. The first reaction that occurs is Accelerate and just apply the state. The following application determines which of the two reactions will occur. Applying Dendro to Quicken Triggers Desparramarwhile applying Electro to Quicken triggers aggravate.

Both reactions give a flat DMG bonus, but Spread gives a bigger bonus than Aggravate. These reactions will not consume Quicken, and Quicken also counts as Dendro for other reactions.

Crystallize

Crystallize is an elemental reaction that triggers by inflicting Geo on a target already affected by brand, Electro, Wateroh Tears. This reaction produces a elemental shard of the element initially applied. This fragment can be picked up to obtain an elemental shield of this element.

electro-charged

Electro-Charged is an elemental reaction triggered by combining Electro there Water in any order. This reaction constantly inflicts Electro DMG on both the target of the reaction and any nearby targets affected by it. Humid status effect

Frozen

Frozen is an elemental reaction that is triggered by combining Tears there Water in any order. This reaction does not inflict damage on its own, but instead applies a Freeze aura for a time that effectively immobilizes the target. Frozen targets can be affected by RomperWhat happens when you get hit by a Geo oh heavy attack. Shatter deals Physical damage and ends the Freeze effect.

Melt

Melting is an elementary reaction that is triggered by combining Tears there brand in any order. However, the order of application of the elements in this reaction is important. This is because this reaction deals increased damage to your base elements after the trigger. If the reaction was triggered by Cryo after the Pyro, the damage multiplier is 1.5x. And if the reaction was triggered by Pyro after Cryo, the damage multiplier is 2x.

Overload

Overloaded is an elemental reaction that is triggered by combining Electro there brand in any order. This reaction produces an explosion of AoE Pyro DMG and causes a recoil from the point of origin.

superconductor

Superconduction is an elementary reaction that is triggered by combining Tears y Electro in any order. This reaction inflicts AoE Cryo DMG and also reduces the Physical RES stat of all affected enemies by 40% for the next 12 seconds.

Tourbillon

Whirlpool is an elemental reaction to inflict Here we are on a target already affected by brand, Electro, Wateroh Tears, or vice versa. This reaction inflicts the elemental DMG of the non-anemo element involved in the reaction, then spreads that element to targets around it within a 6 meter radius. Therefore, Anemo AoE attacks can use Swirl to cause chain reactions between different elements.

Spray

Vaporization is an elemental reaction that is triggered by combining brand there Water in any order. This reaction inflicts an increase in the DMG of the element that triggered the reaction, so the order differs in quantity. If the reaction was triggered by Pyro after Hydro, the damage multiplier is 1.5x. And if the reaction was triggered by Hydro after the Pyro, the damage multiplier is 2x.

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