Dear Kratos is known to be very good at sinking his ax unerringly into the flesh of his opponents. As is well known, this also works on the PC in God of War without any problems – and it’s also a lot of fun, as our test shows you.

But the inclined PC gamer may still turn up his nose when he massages a draugr’s diaphragm for the first time: Because, as is usual in many console ports, God of War also has negative mouse acceleration at work. Until now, because a new patch finally gives you full control over your work device – with a catch that you have to accept for it.

Full precision, but an animation bug

After the installation, which should usually be automatic on Steam, the game version is 1.05 and opens up new control options for you. In the camera settings you will now find two possible modes, either Classic or precision.

In classic mode, unsurprisingly, everything stays the same. When you’re using the mouse to look around or target an enemy, things are rendered a bit sluggish to reinforce the cinematic presentation.

So your movements are artificially slowed down. If that annoys you too much – after all, what’s the point of having a rodent with a lot of DPI – you can switch to the second mode.

Because the attitude precision disables negative mouse acceleration, which should make combat more controllable. The general feel of the game should also feel a little faster. But before Kratos twists the corner of his mouth into an almost euphoric grin, we have to but throw in the room.

Some users report animation bugs that occur with precision mode. This makes Kratos look like a pretty excited fidget, which can look unintentionally funny from time to time, but of course it’s still annoying. The problem is easy to see in this video, we have fast-forwarded to the relevant point for you:

It is not known what causes the problem. But it may have to do with an important note from the developers, which can be read in the patch notes and should be followed by you:

Additional fine tuning can be done by adjusting the values ​​in the file settings.ini be made, which is located in the installation directory of the game. This mode should NOT be used in conjunction with Aim Assist.

A small ray of hope for AMD users

And what else does the patch bring? Mainly technical problems have been fixed. If you turn the DLSS slider on 0 sets, the feature is now really deactivated. In addition, there are now fewer problems when using the frameless full screen mode.

Finally, the developers are also targeting AMD graphics card owners who are still increasingly struggling with performance losses. The problem has been identified and will now be analyzed in order to develop a solution.

The bottom line is that God of War is still considered a particularly good console port from a technical point of view. You can find out how much effort went into making Kratos and Atreus change camps in our big report.

How is the game running on your system? Have you tried the alternate controls with mouse acceleration disabled, and if so, what was your experience with it? Write it to us in the comments!

Categorized in:

Tagged in: