Little is left for the long-awaited release of The Legend of Zelda: Tears of the Kingdom. Although the hype for the title is still high (never better said), there were some minor criticisms of Nintendo when it was revealed that Tears of the Kingdom would be the first Switch exclusive to have a starting price of $70, $10 more than standard so far.
Doug Bowser, head of Nintendo of America, defended the decision in a recent interview with The Associated Press. When asked what led Nintendo to the decision to set a higher price for The Legend of Zelda: Tears of the Kingdom, Bowser explained that price reflects quality.
“I think fans will find it to be an incredibly comprehensive and deeply immersive experience,” he said. “The price reflects the kind of experience fans can expect from this game. It’s not a price we’re necessarily going to apply to all of our titles. It’s actually a fairly common pricing model here in Europe. or in other parts of the world. world, where the price may vary depending on the game itself.”
To say that the price of a game reflects the quality of your experience is an interesting argument, and a little dangerous. Especially after the release of Pokemon Scarlet and Purple, with its multiple bugs and poor graphics. A case might even be made for a discount given that the quality of this experience has been marred by its bugs. Coming back to The Legend of Zelda: Tears of the Kingdom, it’s likely that after the success of Breath of the Wild, the sequel will only seek to create an even more impressive experience for Nintendo gamers.