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Game news Monster Hunter Rise: The stuttering problems of the demo will be fixed in the final version, ensures Capcom

Available since January 8, the demo of the next Switch-exclusive Monster Hunter opus has allowed many players to try out the new features of the title. However, some have also experienced annoying technical issues like lag and stuttering that Capcom promises to fix by the time the game is released.

Expected for March 26, Monster Hunter Rise is one of the flagship games of early 2021 on Switch. To keep players waiting, Capcom has made a playable demo available on the eShop which will be available until February 1 at 9 a.m., when it will no longer be downloadable. Unfortunately, during this demo version, some players have complained of significant lag issues and even stuttering during the game.

In response to these numerous complaints, Capcom decided to issue a statement on the Japanese Monster Hunter Rise Twitter account. According to a translation provided by Siliconera, this problem would be due to the too many friends that some user accounts have and should be corrected for the game’s release:

For customers using the demo version of Monster Hunter Rise, if the number of friends registered on the user’s account exceeds a certain number, the game will start to jerk (this is a processing failure) . Please rest assured that we have confirmed that this issue will not occur in the full version. We apologize for the inconvenience and thank you for your support.

By TheXsable, Writing globelivemedia.com

MP

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