Following Riot Games’ recent hack, the League of Legends patch notes have been, finally, a little thinner, instead working until the 13.4 update where the MOBA gets back on track. With 28 champions undergoing some sort of balance, ranked LP changes, and more, folks, that’s a big deal.

PL changes

If you’re one of the many ranked demons in League of Legends, you probably won’t like what’s next. To match ranked experience (you rank quickly at the start of the season, then plateau), Riot increases the amount of LP you gain or lose.

The official text reads “Amount of LP gain and loss when your visible range roughly matches your MMR from 15 to 22. All gain and loss values ​​are increased at all levels.” This actually means that when you win you rank faster, but when you lose you may also be demoted faster.

This generally makes the higher levels of the game much more volatile and will encourage more competitive gameplay overall. Alternatively, it can lead to many PCs being thrown out the window, but we like to look on the bright side here.

League of Legends Party Cat is here

Yes seriously. The accompanying patch 13.4 is Party Chat, a separate room within the General Chat feature where you can communicate directly with your prefabs. Using /p, /party, or /pt will let you chat transparently with your friends or scold them for not attacking your lane, depending on your preference.

League of Legends Patch Notes: Update 13.4

Below is a summary of all champion balances coming with Patch 13.4. There are a lot of item changes, ARAM tweaks, and more, but since we’re running out of space, I’ll leave that up to the folks at Riot.

Ahri

basic statistics

  • Base health: 570 ⇒ 590
  • Base Armor: 18 ⇒ 21

R – Spirit Rush

  • Cooldown: 140/115/90 seconds ⇒ 130/105/80 seconds

enlist

Passive – Triumphant Roar

  • Ally healing: 6% Alistar’s max health ⇒ 7% Alistar’s health
    maximum health (Note: This is roughly equivalent to the teammate’s pre-patch heal.)
    values.)

Q – Spraying

  • Magic Damage: 60/100/140/180/220 (+70% AP) ⇒
    60/100/140/180/220 (+80% AP)

W – Headbutt

  • Magic Damage: 55/110/165/220/275 (+90% AP) ⇒
    55/110/165/220/275 (+100% AP)

Amumu

basic statistics

  • Health Growth: 100 ⇒ 94
  • Armor Growth: 4.2 ⇒ 4.0

W – Despair

  • Magic damage per tick: 6/8/10/12/14 (+1/1.25/1.5/1.75/2% (+0.25% per 100 AP) target’s max health ⇒ 6 /8/10/12/14 (+
    1/1.15/1.3/1.45/1.6% (+0.25% per 100 AP) of target’s max HP

Anivia

basic statistics

  • Health Growth: 96 ⇒ 92
  • Armor Growth: 5.2 ⇒ 4.9

annie

basic statistics

E – Molten Shield

  • Shield Retaliation Magic Damage: 30/45/60/75/90 (+40% AP) ⇒ 25/35/45/55/65 (+40% AP)

R – Invocar: Tibbers

  • Cooldown: 120/100/80 seconds ⇒ 130/115/100 seconds

aphelion

Passive: Hitman and Seer (weapons master)

  • Bonus attack speed: 7.5/15/22.5/30/37.5/45% ⇒ 9/18/27/36/45/54%

Azure

basic statistics

  • Base Mana: 480 ⇒ 380
  • Mana Growth: 21 ⇒ 36

W-Get up!

  • Soldier cooldown: 9/8.25/7.5/6.75/6 seconds ⇒ 10/9/8/7/6
    seconds

E – Mobile Arenas

  • Magic Damage: 60/90/120/150/180 (+40% AP) ⇒ 60/100/140/180/220 (+55% AP)

R – Emperor’s Division

  • Magic Damage: 175/325/475 (+60% AP) ⇒ 200/400/600 (+75% AP)

cho’gath

basic statistics

Q – Distribution

  • Mana Cost: 60 ⇒ 50
  • Magic Damage: 80/135/190/245/300 (+100% AP) ⇒ 80/140/200/260/320 (+100% AP)

W – Wild Cry

  • Mana Cost: 70/80/90/100/110 ⇒ 70/75/80/85/90

elisa

Q – Venomous Bite

  • Magic Damage: 70/105/140/175/210 (+8% (+3% per 100 AP) of target’s missing health) ⇒ 60/90/120/150/180 (+8% (+3%) per 100 PH) HP missing from target)

R – Spider Form

  • Spider magic damage: 10/15/20/25 (levels 1/6/11/16) ⇒
    8/14/20/26 (levels 1/6/11/16)

Jarvan IV

W – Golden Aegis

  • Cooldown: 8 seconds ⇒ 9 seconds
  • Shield strength: 60/80/100/120/140 (+80% bonus AD) ⇒ 60/80/100/120/140 (+70% bonus AD)

Jax

basic statistics

  • Base Health: 685 ⇒ 665
  • Health Growth: 99 ⇒ 100

E-Counterattack

  • (NEW) ALL DAMAGE Dodging attacks now increases all spell damage, not just base damage.
  • Minimum magic damage: 55/85/115/145/175 (+100% AP) (+4% of
    Target’s max HP) ⇒ 55/85/115/145/175 (+70% AP) (+4%
    target’s maximum health)
  • Max magic damage. : 110/170/230/290/350 (+100% AP) (+4% of target’s max health) ⇒ 110/170/230/290/350 (+140% AP) (+8% of target’s target health) maximum health)

R – Grand Master of Arms

  • Passive Impact Damage: 80/120/160 (+60% AP) ⇒ 60/110/160 (+60% AP)
  • Champion first hit bonus armor: 25/45/65 (+40% bonus AD) ⇒ 15/40/65 (+40% bonus AD)
  • Champion First Hit Bonus Magic Resist: 15/27/39 (+24% bonus AD) ⇒ 9/24/39 (+24% bonus AD)

unfit

W – Thunder

  • Cooldown: 12/11.5/11/10.5/10 seconds ⇒ 10/9.5/9/8.5/8 seconds
  • Physical damage from empowered attacks: 30/45/60/75/90 (+20% AP (+10% armor) ⇒ 30/45/60/75/90 (+20% AP) (+ 15% armor)
  • Physical Cone Damage: 15/25/35/45/55 (+30% AP) (+15% Armor) ⇒ 15/25/35/45/55 (+30% AP) (+20% Armor) armor)

maokai

Q – Bramble Strike

  • Magic Damage: 70/120/170/220/270 (+2/2.25/2.5/2.75/3% of target’s max health) (+40% AP) ⇒ 70/120/170/ 220/270 (+2/2.5) /3/3.5/4% of target’s max HP) (+40% AP) (Note: This results in a damage increase of approximately 7%).

E – Felling young trees

  • Cooldown: 10 seconds ⇒ 14 seconds
  • Magic Damage: 55/80/105/130/155 (+5% bonus health) (+35% AP)
    ⇒ 50/75/100/125/150 (+5% extra HP) (+25% AP) (Note: Damage is always doubled when young trees are placed in brush.)
  • Brush Empowered Sapling Slow: 45% (+0.9% per 100 bonus health) (+4% per 100 AP) ⇒ 45% (+1% per 100 bonus health) (+1% per 100 health bonus) AP)

oriana

basic statistics

W – Command: Dissonance

  • Mana cost: 70/75/80/85/90 ⇒ 60/65/70/75/80

Split

Passive – Runic Blade

  • Bonus AD: 30/36/42/48/54/60% (levels 1/6/9/12/15/18) Total AD ⇒ 30-60% (levels 1-18) (Note: Now scales linearly, gaining 1.75% bonus AD per level)
  • WOOD: Runic Blade’s damage bonus now applies to
    rounds, but only deals 50% more damage
  • (NEW) Check Out These Stacks: Riven’s passive stacks are now
    displayed as a resource bar (visible only to itself)

Samira

Passive – Reckless Rush

  • Movement Speed: 3.5% per stack ⇒ 1/2/3/4% per stack in levels

1/6/11/16

  • R – Infernal Trigger

Lifesteal effectiveness: 66.7% ⇒ 50%

Sena

  • basic statistics

Attack Rating (attack speed per 100% bonus attack speed): 0.30 ⇒ 0.40

  • R – Shadow of Dawn
  • Physical Damage: 250/375/500 (+100% bonus AD) (+70% AP) ⇒ 250/400/550 (+115% bonus AD) (+70% AP)

Cooldown: 160/140/120 seconds ⇒ 140/120/100 seconds

trills

  • Q – Death sentence
  • Magic Damage: 100/145/190/235/280 (+80% AP) ⇒ 100/150/200/250/300 (+90% AP)
    Cooldown: 19/17/15/13/11 seconds ⇒ 19/16.5/14/11.5/9 seconds

(Note: Landing a death sentence still reduces its cooldown by three seconds)

  • W – Dark Passage
  • Cooldown: 22/20.5/19/17.5/16 seconds ⇒ 21/20/19/18/17 seconds

Base shield strength: 50/75/100/125/150 ⇒ 50/70/90/110/130

  • E – Unpack

Magic Damage: 75/110/145/180/215 (+60% AP) ⇒ 75/115/155/195/235 (+70% AP)

Oudyr

  • basic statistics
  • Health Growth: 98 ⇒ 92

Base Armor: 34 ⇒ 31
Q – Savage Claw

  • Bonus physical damage on hit: 5/11/17/23/29/35 (+30% bonus AD) ⇒ 5/11/17/23/29/35 (+25% bonus AD)

R – Winged Storm

Slow increased: 25/28/31/34/37/40% ⇒ 20/23/26/29/32/35%

Weighs

Q – Fateful Strike

W – Dark matter

  • viego

Q – Blade of the Fallen King

  • (NEW) Heartshot: Q passive damage on basic attacks can now be critical.
    R – Heartbreaker

Physical damage: 12/16/20% (+3% per 100 AD bonuses) of the target

Missing HP ⇒ 12/16/20% (+5% per 100 bonus AD) target’s missing HP

  • New League of Legends Skins: Update 13.4
  • Along with all the other changes in this patch, Riot is adding even more adorable astronaut skins and chromas to the game, my favorite being Ivern’s!
  • astronaut fizz
  • astronaut winter
  • Astronaut Kennen

burned astronaut

Astronaut Xerath

Ugh, that’s a lot of changes, huh? It will be interesting to see how this affects the League of Legends tier list in the future. It will also be interesting to see how much damage these skins do to my wallet; maybe don’t check how much you spent on your League of Legends friends, it hurts.

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