With the indie box, the entire XboxSquad editorial team offers you mini reviews of very little known or highlighted indie games. If some ciertos don’t deserve to step out of the shadows of the Xbox marketplace, others may be worth a look. This is the whole subject of this section.
At first glance, sim card airport is not very enticing. What strikes you from the start is its ugliness, but it’s the inner beauty that counts, you might say. I still wanted to give it a chance and see what it was made of, but it took me a lot!
The title is intended to be an extremely complete simulator where you can manage the smallest details of your airport, from waiting areas to flight plans, but it’s maybe too ambitious. If the PC version could be drinkable, we can make a cross on any notion of fun by playing on console. From the tutorial the tone is set: it is not directive enough, you get lost and have a hard time doing the slightest thing. You already have to read long instructions (in English) then search the menus for the right article… thanks to a search bar which of course only recognizes English terms that you have to type with the Virtul keyboard whose help to the entry is in French…
The controls are implausible.. For example, an office must be associated with each boarding gate. ¿Yes but commentary? By selecting the office with A then pressing RT then selecting the door with A. It’s counter-intuitive as possible and above all it’s not explained, I discovered it by accident by pressing random keys .
I loved:
I am sorry:
- Controls
- Kafkaesque complexity from the tutorial
- in English
- Font size not adjustable
Indie box – Francotirador geométrico: ¡Sangre en París, right on target!