One Military Camp is a management game very similar to the Tycoon games, but with a very different theme. The main objective of the game is to remodel and recommission old abandoned military installations in an unconquered territory. These will serve as a defense against the villain of the story, Dragan.
He Sergeant Hawkins He is responsible for presenting the story to us. Through the tutorial and for the first few minutes we will learn the game systems as we build the main area. After the initial area with the chosen buildings has been installed, they must be supplied with electricity, resources and create roads to communicate them.
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A different way to fight against the enemy
To fight against the evil it is necessary to build, improve and maintain the buildings of the camps. Along with doing scientific research and keeping supply warehouses as full as possible. Although the most important are the human resources such as the civilian population and the military themselves, because their well-being will be decisive.
Unlike other One Military Camp games, everything we need is already created from the start. This allows the main challenge, which is enough, to be the placement of the elements, in addition to managing space, energy and resources, both material and human. The placement of the buildings will be decisive so that the soldiers can be placed in each of the available categories, since each will occupy a specific rank.
Although it may seem unusual in war games, here too it is very important to have a healthy economy to increase the durability of the installations as well as their resistance over time, since we are subject to a certain budget. However, if you find yourself in difficulty, you have the option of applying for a loan that you will have to repay over time.
If you’re wondering about the menu, One Military Camp offers different views so you can observe troop health, building maintenance, and soldier motivation. In addition, a toolbar at the top and bottom of the screen that allows us to change the time and access the previously mentioned functions.
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The reconquest
Previously, I have already commented that this game is far from traditional war games. Here the fight is not essential. The most important thing is to reconquer territories through missions controlled by our enemy. We also need to control the defense of our facilities and create other camps in different biomes. At the beginning the challenge is gigantic, but little by little the mechanics settles.
To reclaim territories, the necessary soldiers must be trained for the missions they must perform to obtain that territory. This also helps to improve our resources and therefore also allows the creation of more buildings, soldiers and missions. To prepare the soldiers, the game allows the creation of individual routines and schedules for each of them. This will help you ensure that your soldiers and also your workers have routines spread over different shifts and that your camp is as productive as possible, respecting people’s rest and well-being.
To conquer the territories, One Military Camp shows the percentage of probability that the troops chosen for the mission in question have. This serves as a guide for the player to see both the weak and strong points of each of their troops and decide how to improve or reward them.
A note that will help you improve the performance of recruits, and workers in general, is the importance of the location of each of the buildings in the camp. If you place the houses or barracks in places where there is a facility that makes a lot of noise or where the living conditions are difficult, the soldiers and workers Your physical and mental health will be affected.. For this reason, it is important to place the resting place in suitable areas.
A great sense of humor…military
Undoubtedly, One Military Camp has a great sense of humor which makes the gaming experience much more fun. Your soldiers will have to deal with somewhat bizarre situations. If they have benefited from your training, they will have enough abilities to overcome them, if they cannot, you will have to become more demanding and motivate them a little more in training.
You could say that the game parodies and jokes about aspects related to the military world, which we have internalized, both collectively and individually. Grumpy sergeants and soldiers, very demanding with a lot of ambition to rise in rank, among others. All this makes the game more human and closer to the player who, as the creator of this camp, feels responsible for looking after, training and providing infrastructure for its recruits and workers who work for you.
Visually, it has a fresh aesthetic very close to the cartoon style. Maps and settings are well-crafted and have great detail. The character animations and their interactions make the game much more expressive.
What I liked the most is perhaps customizable elements which somehow cede more control to the player. For example you can record your voice and listen to it through the camp PA system, or write messages on the posters placed by the establishment. These are small details a priori, but they seemed absolutely differentiating from other titles of the genre.
Finally, there are some references to other classic strategy titles, such as Evil Genius or Theme Hospital. Not only do we find classic games, we also find movie influences, and you’re sure to find those moments that take us back to when you first saw The Iron Sergeant oh The metal jacket.
Overall, OMC is a very enjoyable game to play. It’s very innovative. It’s very elaborate, all the elements are made with great detail. Leaving some control to the player, including customizable aspects seems like a great achievement to me.
Yes, it’s true that the storytelling remains a little flat, but that will be fixed as the promised content arrives in 2023 (not to mention that this is still Early Access). One of those titles to check out next month, when it hits Steam on March 2.