The Resident Evil 4 remake hit the market yesterday and despite the high expectations it made, as we pointed out in our review, with a good handful of technical and logical errors that Capcom needs to fix beyond mandatory patch version 1.0.2. With the game already “behind you”, the developers are beginning to admit some of these bugs, listen to criticism, and work on new ones. updates.
Among all the problems, they started with Graphics RE4 Remake on PlayStation 5worse to the naked eye as they look quite blurry in general and because depending on the settings they can produce annoying flickering lights at the bottom of the screen.
The official tweet apologizes and urges PS5 players to take the following steps:
- Try saving and reloading the game.
- If this persists, turn off depth of field in graphics options.
- Similarly, enable motion blur in graphics options.
The post ends by promising an update, but makes no mention of other platforms or other issues. For example, many users have complained about the huge ‘dead zone‘ or analog stick area until Leon moves or aims, which greatly reduces accuracy, especially in Xbox series X. It is precisely in this version that we have found several problems, bugs and glitchesmost of them listed in this review linked above, so despite Capcom’s silence, it’s understandable that their QA department is also working to fix many other bugs for all platforms (remember it’s also releasing on PS4, PC, and Xbox Series S) in the coming days.
We will put the magnifying glass on these fixes and, as we promised at the time, we will update the Resident Evil 4 Remake review to be mostly fixed, as many are fixable and not design errors. or basic.