VSAs many of you already know, the third season of Call of Duty Warzone 2.0 and Modern Warfare II is herewith lots of news in the form of operators, weapons, maps, etc. In other words, the game has been renewed with enough content to partially “renew” the experience through gameplay with variations from previous seasons.

Of course, this is something very important, because it is what ensures that the game continues to provide an entertaining and diverse experience. However, these changes aren’t the only ones making their way into Activision shooters. How could it be otherwise, a number of balance tweaks have also been included of the two games to refine the gameplay to the maximum thanks to the potential of the weapons, for example.

In fact, there have been many weapons – among others – that have been readjusted, highlighting the cases ofe Bolt-action sniper rifles, ISO Hemlock or M13B assault rifles, some machine guns and pistols, etc. That is to say, much of the weaponry in CoD Warzone 2.0 and Modern Warfare II has been readjusted based on community feedback and the publisher’s own investigations. What are they?

General Changes in Call of Duty Warzone 2.0 and Modern Warfare II

CoD patch season 3. Activision.

Systematic anti-scam: The RICOCHET Anti-Cheat team found new cheats and systems to break the rules of the game, so they improved and modified their anti-cheat system to handle them all. Some of the more notable changes include the replay finder tool for reviewing games, tightening of the third-party hardware detection system, inclusion of additional behavioral warnings, and so-called “in-game mitigations” that check cheaters and systems. concrete.

Battle Pass: They’ve integrated the so-called BlackCell, a “battle pass bundle” combined with a “pro bundle” that offers even more items. It is a premium offer. You can see much of the content included in the previous image.

Weapons

CoD patch season 3. Activision.

CoD patch season 3. Activision.

How logical, In addition to resetting old weapons, new ones have been added.. Below we differentiate between new and old depending on whether they were included in the game without being released or were reworked. The descriptions that we leave you will be the official ones of the Call of Duty blog. All information was obtained from the official website.

New weapons:

FJX Imperium Sniper Rifle: “Designed for destruction at its finest, this bolt-action sniper rifle takes on tight situations with hard-hitting .408 rounds.”

Cronen Squall Battle Rifle: “A semi-automatic bullpup rifle chambered in 6.8 Wrath and designed for ranged fire and exceptional damage.”

Rebalanced Weapons:

Hemlock ISO Assault Rifle

  • Damage of all ranges reduced
  • Lower torso damage reduction

M13B Assault Rifle

  • Slightly reduced headshot damage
  • Increased lower torso damage
  • Increased mid-range damage distance
  • Slightly reduced upper torso damage.

STB 556 assault rifle

  • Headshot damage increased
  • increased leg damage
  • Increased lower torso damage
  • Increased mid-range damage distance
  • Reduced mid-range Dao

TAQ-56 assault rifle

  • Decreased headshot damage

FTAC Reconnaissance Combat Rifle

  • movement speed increased
  • Increased semi-automatic leg damage.
  • Increased Minimum Semi-Auto Armor Damage | Singleplayer Warzone 2.0
  • Increased upper torso semi-automatic damage.

Lachmann 762 Combat Rifle

  • movement speed increased

SO-14 Battle Rifle

  • movement speed increased
  • Semi-automatic minimum armor damage increased | Warzone 2.0 only

TAQ-V Battle Rifle

  • Increased Minimum Armor Damage | Warzone 2.0 only
  • movement speed increased
  • Increased lower leg semi-automatic damage.

basilisk gun

  • Reduced Minimum Armor Damage | Warzone 2.0 only

RAAL MG light machine gun

  • Reduced headshot damage
  • Added minimum armor damage to semi-automatic fire mode | Warzone 2.0
  • Increased semi-automatic headshot damage.
  • Increased upper torso semi-automatic damage.
  • Increased lower torso semi-automatic damage.

RPK light machine gun

  • Nearly halved damage slightly reduced

Tempus Torrent Sniper Rifle

  • Slightly reduced ranged damage
  • Damage nearly half slightly reduced
  • Reduced headshot damage

BAS-P submachine gun

  • ADS movement speed increased
  • Damage at all ranges increased
  • Added minimum armor damage to semi-automatic fire mode | Warzone 2.0 only

Lachmann Sub Rifle

  • Decreased headshot damage
  • Increased leg damage with fire bursts
  • Burst time between shots reduced
  • Burt-Fire’s chest damage increased

MX9 submachine gun

  • Sprint with increased rate of fire

Vaznev-9K sub-rifle

  • Decreased headshot damage

VEL 46 submachine gun

  • Decreased headshot damage

Summary of other changes in CoD Warzone 2.0 and Modern Warfare 2

Along with all these weapon changes, the gameplay has been improved with a number of events, progression improvements, game mode changes, and more. quite interesting and gripping. One of the biggest is the new limited-time Trophy Hunt event, which kicks off Friday, April 14 at 10 a.m. PT.

In this we can get trophies by eliminating other players and adding them to our reserve. Eliminations in DMZ mode will also award trophies. They can be exchanged for weapon blueprints, vehicle skins, battle pass tier skips, and more. Progression has also been updated with the following levels:

  • Prestige 10 – Unlocked at level 500
  • Prestige 11 – Unlocked at level 550
  • Prestige 12 – Unlocked at level 600
  • Prestige 13: unlocked at level 650

Along with all this will come new challenges with specific weapons (ISO Hemlock, KV Broadside and Dual Kodachis). They will ask us for a total of 50 kills with the first two and 100 with the second., being those -remember- melee weapons. Additionally, camouflage and mastery challenges will be added for Cronen Squall and FJX Imperium, as well as a new prestige set for Sickernook challenges.

All of these adjustments have been accompanied by small variations in the damage and performance of various ammo.which further affects the potential of some weapons. For example, Basilisk Ammo now has slightly more damage and the Explosive can down armored players in a single hit. These are just some of the mods that have been incorporated.

Among other changes we found interesting, we highlight that the hit radius of frag grenades in Warzone 2.0 has been reduced and that now we can break vehicle windows with melee weapons. Similarly, the wheels of these same can be punctured with knives.

Correcting problems and errors

CoD patch season 3. Activision.

CoD patch season 3. Activision.

All of this comes with a major bug fix. That’s right, fixed many types of issues to ensure the experience is as rewarding as possible. Then we leave you the original text of the official patch (it is not written by us, but rather the explanations given directly by Activision, so it is a general quote) which explains the changes:

Weapon Error Fix

  • Fixed an issue where Assault-60 Stock Factory could not be set for FSS Hurricane, FTAC Recon and Tempus Torrent
  • Fixed incorrect ammo names on SPW 40mm HE and KL40-M2 underbarrel grenade launchers
  • Fixed many blueprints not being able to be imported into the DMZ
  • Fixed Underbarrel Launcher and Underbarrel Shotgun Attachment compatibility issues
  • Fixed .50 GS guns not equipping properly
  • Fixed P890 triggers not equipping properly
  • Fixed unlockable attachment descriptions in the KV Broadside progression tree
  • Fixed incorrect unlock level description in SP-X 80 progression tree
  • Fixed an issue with .50 GS and KV Broadside camouflage challenge progression
  • Fixed an issue where the UI sometimes incorrectly displayed 6 out of 5 attachments

Vehicle error fix

  • Fixed an issue that prevented the armored truck tires from exploding.
  • Fixed neutral LTV minimap icon with turret having no turret
  • Fixed an issue that made the player much less likely to get stuck in vehicles.
  • Fixed an issue where exiting the roof in an ATV could push the player through collision objects.
  • Fixed an issue that allowed players to exit a vehicle and leave maps in certain areas
  • Fixed an issue that caused vehicles to sometimes deactivate when one of their tires was still on the ground.
  • Fixed an issue that allowed helicopters to fly through objects after implementing AI.
  • Fixed an issue that caused the Heavy Chopper’s flares to deploy too high
  • Fixed an issue that prevented Traces of War from being erased from players in Armored Patrol Boat turrets if the driver died.

Error Fix Killstreaks

  • Fixed an issue that prevented crossbow bolts from damaging recon drones and bomber drones.
  • Fixed an issue that prevented explosive crossbow bolts from damaging the Wheelson
  • Fixed various issues preventing Frag Mines from being properly damaged by different sources.
  • Fixed a small number of out of bounds issues that could affect drone piloting.

Field updates bug fixes

  • Fixed an issue that prevented Armor from being used while DDoS was active
  • Fixed Equipment Errors
  • Fixed a bug that sometimes prevented players using the Riot Shield from being killed by piercing charges.

Fix UI/UX errors

  • Fixed an issue where players could spam invites to other players as a form of affliction.
  • Fixed an issue that allowed players to whisper, mute, report/block players, and add friends from the leaderboard after a match ended.
  • Fixed an issue that caused misaligned stats on the leaderboard in Multiplayer.
  • Fixed an issue affecting Double Kill challenge tracking in the UI
  • Fixed an issue where Basilisk, .50 GS, and LA-B 330 weapons had incorrectly set weapon camouflage challenges.
  • Fixed an issue that allowed Custom Perk Packs to be edited during gameplay.

CoD Warzone 2.0 and Modern Warfare also take multiplayer into account

Finally, although here we recommend that you visit the original blog through the links that we left you previously, we warn you that very important adjustments have also been made to the multiplayer functionality, whether in solving the mistakes, adjusting maps etc.

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