GTA 5 (again) in the Sights of Politicians
That happened: In 2020 there were more than 1,417 cases in Chicago, and in the first three weeks of 2021 a total of 144 cases of so-called carjacking. This refers to thefts in which car owners are forcibly removed from their vehicle while the engine is running. In Germany this is known as a predatory attack on motorists.
Video games as a scapegoat: The Republican politician Marcus Evans Jr. now claims to have recognized the cause: “Video games that glorify violence” such as Grand Theft Auto 5. According to Evans Jr., video games could be responsible for the car thefts because many of the perpetrators involved are still minors.
For example, according to Fox32, a 16-year-old and two 15-year-old perpetrators were recently arrested in connection with carjackings. On this basis, the politicians involved argue that the young people are inspired by comparable video games and, because of their young age, do not have to fear excessive penalties.
Ban on the sale of GTA and Co.? As a result, Evans Jr. submitted a bill in February 2021, on the basis of which the sale of similar games should be banned. Specifically, there is talk of video games that “cause psychological damage and represent carjacking”.
How are the chances? It remains to be seen at the moment whether the submitted draft law will actually be implemented. The Chicago Sunday Times, however, does not rate the draft’s chances of success as particularly high: Accordingly, there have already been comparable attempts in the past, none of which have been crowned with success.
Real Violence VS. Violence in Video Games
Not a novelty: Video games, and especially GTA, have always been targeted by politicians and potential bans in the past. Games have repeatedly been suspected of encouraging young people and children to commit crimes. In the meantime, however, there are several studies that refute or at least refute this thesis.
Objection from ESA: In the meantime, ESA – the largest video game association in the US – responded to the Chicago Sunday Times report with the following statement:
“While our industry understands and shares concerns about current affairs in Chicago, there is simply no evidence linking interactive media violence and in real life. We believe the solution to this complex problem lies in examining the real factors that drive such behavior instead of falsely blaming video games based on pure speculation.”
Brent Dubin, known as the Gaming Giant among Globe Live Media staff, is the chief Gaming Reporter for Globe Live Media. Having attended all the major events of Gaming around the World, he is sure to give you exactly the update related to gaming World you are looking for.