The Witcher 3 update patch 4.02 has arrived, bringing with it a host of fixes for issues that PS5, PS4, and players on other platforms have been facing. We have the full list of March 13 patch notes for your perusal. A word of warning though: the full patch is quite large and will require you to have plenty of free space on your PS5.

The Witcher 3 4.02 Patch Notes

CONSOLE SPECIFIC

  • Improved performance mode on latest generation consoles.
  • Fixed an issue where characters could become slightly blurry during dialogue and cutscenes on PlayStation 5.
  • Fixed an issue with memory usage in Ray Tracing mode that could cause crashes on Xbox Series X.
  • Everything that man sows… – The game will no longer crash if Geralt runs away from Shani after starting the conversation on next-gen consoles.
  • Fixed an issue where quicksaves could not be loaded when using cross-progression on Xbox One.
  • Added two missing “First Order Swords”. on previous generation consoles.
  • Fixed an issue with overwriting manual saves where under certain circumstances the oldest game save would be deleted on PlayStation 5.
  • Fixed performance issues in Beauclair and Novigrad that occurred after loading a save.

SPECIFIC PC

  • Improved CPU core usage in DX 12 version.
  • Restored horizon-based ambient occlusion. Players who previously disabled Ambient Occlusion will need to do so again. You can find it in Options → Video → Graphics.
  • Fixed an issue where the “My Rewards” section was not localized in REDlauncher.
  • Fixed an issue with flickering landscape in Toussaint occurring when NVIDIA HairWorks is disabled.
  • Fixed a particle optimization issue that could cause temporary stutters.

VISUAL: exclusive for PC and new generation

  • Improved the appearance of water immersion by adding refraction to SSR and ray-traced reflections.
  • Fixed a visual issue with brick textures where black artifacts covered stone arches.
  • Added Motion Blur slider. It can be found in Options → Video → Graphics.

MISSIONS AND GAMEPLAY: Available on all platforms

  • battle preparations – Fixed a missing dialogue option that progressed the quest during the objective “Let Avallac’h know that everything is ready”.
  • reason of state – Fixed an issue where the warehouse door could become permanently locked if the player knocked, entered, then immediately exited the building.
  • Scavenger Hunt: Cat School Equipment Upgrade Diagrams Part 1 – Fixed an issue where the quest could remain active even after looting diagrams.
  • Fixed an issue where attempting to launch a New Game+ on an incompatible save game would prevent the player from launching standalone expansions until the game was restarted.

LOCALIZATION: available on all platforms

  • Fixed an issue with the Korean localization of Ciri and Geralt’s Gwent card descriptions.
  • Fixed punctuation issues in Arabic localization.
  • Updated traditional Chinese font.

The Witcher 3: Wild Hunt was first released in 2015, but received a next-gen patch last year that included fan-made mod content, with new outfits and quests inspired by the Netflix series. It also improved visual fidelity and brought a consistent frame rate to the game, but it launched with performance issues and bugs. The PC version of the game was specifically criticized due to the update rendering the game unplayable and causing constant crashes, as well as causing issues with save files.

In other gaming news, we played Dead Island 2 and the Resident Evil 4 Remake trophy list has been fully leaked.

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