I wanted to love him. My whole being was prepared to relive this fantastic and epic adventure. Unfortunately, the abundance of bugs, freezes and the laziness of novelties prevents me from recommending this Tales from the Symphony remastered. Worse, its original version has the luxury of being more stable and fluid than its modern counterparts. Despite all my love for this game, proposing a remaster of this poor quality intended primarily for fans of the first hour is despicable. No standard is set, laziness and the lure of quick money have taken over the respect that the license deserves. A shame sold 40€, closer to a demake than a remaster. Go your way if you want to preserve your childhood memories and your wallet.

A diamond that only needed polishing

The episode symphonic stories has a special place in the hearts of fans of the series. First opus to be released on the European market, many players including me discovered the franquicia thanks to it. An opus that shone with adventure that he proposed and even earned him the title of best gamecube jrpg. Addressing themes such as class struggle, education and racism, the game has more depth than its appearance suggests. The characters are all colorful, some addants, others annoying, but each with their own personality. The gameplay does not demerit, at least in its time. Particularly dynamic, it offered real-time battles with control of each charactereligió rare for when it was released in 2003. Enjoying a good lifespan on the main frame, a lot of anexos and secret content to discover, all the material is there to offer a new version that will allow new players to discover the title So what happened to receiver, at this point, to break down the facets and create new inclusions?

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Choosing the wrong starting material

You see, one of the first problems comes from the choice of the original version to lead to the remaster. symphonic stories Está listo para usar en PS2 y Gamecube hasta que no haya más años más tarde en PS3. Unfortunately, it was this last version that was selected to create the game we have today. If there is additional content for Nintendo’s consumer relationship, it was mainly based on the PS2 version running at 30 images per segment. A heresy knowing that the Gamecube version reached 60 FPS without any problem. In order to offer promotion of the ultimate skills, cinematics, máscaras and other options presented in the Sony versions, Bandai Namco has chosen to go with the latter. For anyone who has experienced the game on Gamecube, this is heresy as the comfort provided by a higher frame rate on a game of this duration is undeniable. Especially since it is easier to add content than to modify a frame rate on an entire title. Unfortunately, the drama does not end with this aspect alone.

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When disgust and bitterness replace nostalgia

The frame rate is not the only problem encountered on the title. The character animation is abysmal with jerks repeatedly, out and in combat. Delaware many froze going up to three seconds before crossing a door, facing an opponent, changing scenes, have finished burying my hopes. The coup de grace came from the graphic rendering on the screen. It’s smoother, but aliasing is present throughout on a 4K screen. It finds itself with a minimum service of a stupid and wicked upscale. Some texts even have this sad “staircase effect” in the menus. The Gamecube released a 480p image in its day for smaller TV sizes. At the time, the game was superb and the loading times minimal. The same cannot be said for this remastered symphonic stories tested on an external hard drive and the console’s internal SSD. Certainly, the game is not Xbox Series X|S optimized, but it will remain not in the annals of the most beautiful and fluid remaster. All these concerns are not limited to the Xbox version of this test. Comparing with other players on Switch, the game also suffers the same treatment with problems for ciertos similares (visual quality) and for others completely different (too deep black in cutscenes, FPS drop). Bandai Namco is excused to exchange the version and prepare a parche sin fecha anunciada. Sin embargo, still no word regarding the other versions of the game two weeks after its release…

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conclusion

It is impossible for me to recommend this port. Despite all my love for this game, proposing a remaster of this poor quality intended primarily for fans of the first hour is despicable. No standard is set, laziness and the lure of quick money have taken over the respect that the license deserves. A shame sold for €40, closer to a downgrade than a remaster. Go your way if you want to preserve your childhood memories and your wallet.

I appreciate:

  • Find adjuntos characters
  • the son of the band

I least liked :

  • the bugs
  • catastrophic animation
  • Loading longer than on Gamecube
  • To be taken for a pigeon

accessibility criteria

visual impairment Hearing loss
High contrast (aiming reticle) ✘ Subtitles with mood hints
Color font size Identification of the person speaking
Mark of enemies ✘ Customizable font
✘ Customizable interface ✘ Customizable font color
✘ Customizable mini card color ✘ Alternative alert options (vibration, flash…)
✘ Color blindness option Reported ambient sounds (notifies about presence)
✘ Text-to-speech option
✘ Game Slowdown

Test conditions

TV details 4K Game provided by the publisher Yeah
Console xbox x series Time spent in game 22 hour test
Difficulty level NORTH CAROLINA Game over No

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