Elsewhere, here’s what critics think of Wild Hearts so far:

“Wild Hearts turned out to be a huge surprise. It navigates immensely well between well-trodden ground and exciting new innovation. It’s the best non-Capcom hunting game we’ve ever had, and a very fun in itself.” GOOD.”

“If the developers were hoping to release an IP that could stand alongside other monster hunting games, rest assured. Wild Hearts shares some mechanics with other titles in the genre, but is better when it acts as a single territory.” Hunting Kemono alone and with others, using Karakuri, and just enjoying the game’s satisfying loop is great fun. Best of all, Wild Hearts has the mechanical base and the potential for endless DLC and sequels. If they can live with its slightly disappointing visuals, fans of this “other” monster hunting game have a viable and addictive alternative in Wild Hearts.”

“Wild Hearts is a completely thrilling game at times. It’s a game that will leave you kicking yourself for an untimely dodge or missed opportunity, and springing out of your saddle when you finally defeat a troublesome enemy with a last resort. ” , go-to-break attack. There are a handful of glitches, a bit too much repetition, and some quibbles about difficulty, but the core monster-hunting experience is spectacular enough that the joys far outweigh the frustrations.”

“Wild Hearts’ core gameplay loop doesn’t stray too far from the established Monster Hunter formula, but the surprising decision to center everything around a fast building mechanic is a stroke of ingenuity. The Karakuri system elevates each individual part of Wild Hearts. Combat, traversal, and co-op are bolstered by its presence and the way Karakuri is woven into each component. There are a few notable shortcomings that hold it back, especially when it comes to technical performance, but Wild Hearts is a welcome entry into a genre that’s otherwise dominated by a single series.

IGN (8/10)

If imitation is the sincerest form of flattery, then Koei Tecmo’s Omega Force is using Wild Hearts to flirt with Capcom right now. But using a beloved game as a template for a new one isn’t necessarily a bad thing, and Wild Hearts manages to introduce plenty of fun new ideas into the Monster Hunter formula while bringing it back well enough to be proud alongside the series. clearly inspired her. Cool new way to interact with the map instead. And while its variety of lesser monsters is certainly underwhelming, I still have enough fun that I’m happy to party with friends and dive back into the tough endgame brawls and fancy brawls. such karakuri decorations.”

If you’re craving a new hunter-style experience other than Capcom’s core franchise, Wild Hearts is probably as good as it gets. It’s perhaps an easier entry point with fewer things to overwhelm newcomers and certainly has a lot of fun moments. For veteran hunters, it brings new ideas to the table, especially with the mechanics of the building, but may not necessarily meet your expectations. other areas of the game, and can be difficult at times. If Wild Hearts has a future beyond that (and there’s DLC on the way, we should mention), it would be nice to see it form its own identity.”

“Wild Hearts is a pretty solid first attempt at the Monster Hunter crown, but its occasionally frustrating battles, relatively low monster count, and hectic nature of its clever gadget system mean you have to put up with a degree of irritation if you want to go all the way.”

Wild Hearts often feels like a game you don’t want to play. He’s tough, he’s clumsy, and he constantly stumbles. An erratic gameplay loop, an absolutely bastardized camera, and a few poorly designed gun gimmicks prevent Koei Tecmo and EA’s experimental fighter suite from succeeding where their genre rivals have. It’s ironic that construction is such a central part of this game – if this is the start of a series, Omega Force has laid some major foundations, but needs to do some serious structural overhauls from scratch if it’s ever going to make it. face face it. Capcom’s hulking giant. “

For a first try from Koei Tecmo and EA, Wild Hearts looks like a very solid addition to the genre. The Xbox version is currently at a pretty decent level 76 on Metacritic at the time of writing, which is a nice effort!

Oh, and remember, you can play 10 hours of gameplay for free on Xbox Game Pass Ultimate through EA Play. Those of you who wish to participate and form their first impressions, do not hesitate!

Are you going to try this for yourself? Let us know in the comments.

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Ben is a fan of action, racing, and direct fire in every video game he can get his hands on. When he’s not playing, Ben spends his time listening to too many Guns N’ Roses, watching football, and probably eating somewhere.

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