We’re very close to the Resident Evil 4 Remake release date, and we’re very excited to return to Capcom’s horror game and get back to blowing some Los Illuminados’ heads off again. Although 2005’s Resident Evil 4 transformed the series into an over-the-shoulder third-person shooter, it was originally intended to retain the fixed camera angles of older RE games; Turns out the new version, once a little retro revamped, looks pretty fantastic too.
Based on the recent Resident Evil 4 Chainsaw demo, a new concept video illustrates what RE4 Remake would look like if it used the same fixed angles found in classic survival games like Dino Crisis, Silent Hill and of course Resident Evil 4 . . It’s only a demo at the moment, but with Resident Evil 4 mods already in the works, plus our own guide to upgrading Leon’s 90s hair, it surely won’t be long before fans modify and improve RE4, and bring royal arrangement. camera angle mode. Take a look at the concept, courtesy of The Resident of Evil, below:
Interestingly, early in its development, the original Resident Evil 4 was intended to maintain fixed camera angles. This version of the game, since dubbed “Resident Evil 3.5” by fans and gamers alike, had a darker, more gothic tone, and saw Leon battling ghosts and possessed dolls.
Although removed, many environments and concepts from RE 3.5 were recycled for another Capcom game: Devil May Cry. If you ever thought Dante and Leon had similar hairstyles, now you know why. Sure, fixed camera angles are nice. But what about Lego Resident Evil 4?
With Resident Evil 4 Remake just around the corner, make sure you’re prepared with all of the Resident Evil 4 system requirements. You might also want to know “how long is Resident Evil 4 Remake?” or maybe you’re wondering ‘Is Resident Evil 4 Steam Deck compatible?’ We have all the answers.