343 Industries seems to be going easy on Halo Infinite’s post-launch updates, with Season 3 stacked up now live on Xbox and PC. While the update added new ray-tracing features to the PC version of the game, the team also revealed that RT is coming to consoles as well.

Well, a console at least. Hidden in the Team Season 3 patch notes, 343 announced that the PC feature are coming to Xbox Series X at some point. A timeline on the arrival of the feature has not yet been provided.

PC players can now enable Raytraced Sun Shadows in the Settings menu. When this feature is enabled, all shadows cast by the sun will appear more detailed in multiplayer gameplay. The Raytraced Sun Shadows option does not apply to the Halo Infinite campaign.

This option will be available on Xbox Series X in a future Halo Infinite update.”

As for what the Infinite RT will look like? For starters, ray tracing will only work in the multiplayer portion of the game. Second, at least in its current form, the feature only covers “Ray Traced Sun Shadows” as an option to add a more “realistic” look On title. Here’s a comparison shot of Halo Infinite RT, with ray tracing on in the first frame and off in the second:

Ray Tracing is coming to Halo Infinite on Xbox Series X 3

Hopefully the team will provide more information soon on when the feature will be ready for Xbox Series X. In the meantime, the rest of Halo Infinite Season 3 is available on all platforms, including a new Xbox perk Game Pass to call. in the new season.

What other visual features would you like to see added to Halo Infinite? Leave your thoughts below.

(sourcesupport.halowaypoint.com)

See also related games

i am kerry

Ben is a fan of action, racing, and direct fire in every video game he can get his hands on. When he’s not playing, Ben spends his time listening to too many Guns N’ Roses, watching football, and probably eating somewhere.

Categorized in: