Earlier in the week, we at Gamereactor recommended against putting Elden Ring to sleep when playing on PlayStation 5 due to the issues it could cause with keeping your save game. That was one of the bugs that FromSoftware had in its sights, along with performance issues on PC , and today it has remedied them with an update.

Elden Ring patch 1.02.2 is now available only on PlayStation 5 and PC, as announced by its development team through the official Elden Ring Twitter account . His priorities have been, as we have anticipated, “change the save game progression even when the game has not been closed” on PS5, in order to avoid the problems that were occurring.

Likewise, facing PC users, one of the changes they have made is striking, since it indicates that “a problem has been fixed in which the graphics card was not being used , resulting in low performance.” It is unknown exactly if they mention a specific or constant disuse, although he points to being one of the main responsible for the huge fluctuations in the rate of frames per second that many users were reporting.

Below, we run through the game’s full 1.02.2 patch notes . If you have already started your adventures in the Middle Lands, we advise you to read our guide for new Lightless and this trick to get 75,000 runes fast .

Elden Ring 1.02.2: full patch notes in Spanish

Patch on PC

    • Fixed an issue where the graphics card was not being used, resulting in poor performance.
    • Fixed an issue that caused the game to crash under certain conditions during the battle against the Fire Giant.
    • Fixed other bugs.

Patch on PS5

  • Changes to save game progression even when the game has not been closed.

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