a new atomic heart The update went live today and, as promised, Mundfish removed the racist cartoon from the game’s save room. The patch also comes with a long list of fixes and improvements that should remove progression blockers and allow PS4 and PS5 players to earn the Platinum trophy.
Atomic Heart Update 1.3.4.0 – Patch Notes 1.3.5.0 (March 10, 2023)
The full list of patch notes is as follows:
- Added FOV settings
- Ultra-Wide Screen Fixes (Adapted FOV)
- Fixed an issue with a default voiceover set to English after launching the game for the first time
- Improved visual effects for Vov/a6 death while frozen
- Add sounds to jump into limbo
- Fixed issue with incorrect PM display in NORA repair provider with cartridge installed
- Fixed a few environmental collisions before the final boss fight.
- Fixed an issue with incorrect flashing lighting at the bottom of the screen when moving around the Chelomey location
- Fixed an issue with the P-3 body flickering in the Sechenov Center scene.
- Fixed an issue with cartoons sometimes not playing.
- Fixed an issue with incorrect loading of the first slot in the VDNH
- Fixed an issue where the Boiler Room incorrectly loaded after loading
- Fixed an issue with plant removal at the pesticide location.
- Fixed a lighting issue in a hotel in the Village.
- Added aiming sounds for MP upgrade “Revolver-type Bolt Frame”
- Fixed an issue with a sound in an elevator in VDNH
- Fixed an issue with selecting an environment in the Maya Plisetskaya Theater.
- Fixed an issue with the Proving Grounds exit door sound (POLYGON 8).
- Fixed an issue with an A pose of mutant corpses.
- Fixed an issue with a sound in an elevator in the Vavilov Complex Seaweed Workshop.
- Fixed an issue where the last puzzle room in the magnetic shock absorption area did not load properly
- Improved research markers in the VDNH
- Fixed an issue with Tereshkova not advancing if you stand near the door.
- Fixed an issue with an incorrect Plych spawning in Pavlov’s Complex morgue
- Fixed an issue with an elevator in the Proving Grounds (POLYGON 10)
- Fixed an issue with a sail in the Proving Ground (POLYGON 10)
- Fixed an issue with incorrect Rotorobot spawning in the VDNH
- Fixed missing items issue.
- Fixed an issue with a save in Vavilov Complex tunnels.
- Fixed an issue with a dead end when hitting the Plyusch in the Maya Plisetskaya Theater with a Swede’s spin attack.
- Fixed an issue that caused you to get stuck in the Proving Grounds (POLYGON 1)
- Fixed an issue with incorrect selection of quest items while having a large amount of resources
- Fixed an issue with a quest item being converted to MARC ammo (“Fat Boy”)
- Fixed issue with starting Limbo slot
- Fixed a crash issue when loading autosave in the Seaweed Workshop
- Fixed an issue with a crash after killing Natasha’s Missile.
- Fixed an issue with the quest update “She sells mustache by the sea”.
- Fixed an issue with Black Vova’s health bar after autosaving
- Fixed an issue with elevator doors in Vavilov’s Complex Seed Bank.
- Fixed an issue with a door in the Proving Grounds (POLYGON 11)
- Fixed an issue where you couldn’t re-enter after leaving the VDNH main entrance just before the gate closed.
- Fixed an issue with a door not opening at the start of Limbo in Pavlov’s Complex
- Fixed an issue with doors not opening after killing the Plyusch and all Proving Ground mobs (POLYGON 9)
- Fixed an issue when the player loads through an autosave at the edge of the level when transitioning from an entrance to tunnels in the Vavilov Complex.
- Fixed an issue where part of Sechenov’s office in Chelomey would not load when getting into an elevator.
- Fixed an issue where part of the ceremonial ramp area in the VDNH would not load
- Fixed an issue where it was impossible to interact with the candle in the Thermarium boiler room if it was pushed behind the pipe support.
- Fixed an issue where Pchelas would not repair Windbender Energy Generators and the Dandelion CCTV System.
- Fixed an issue with a missing KS-23 receipt
- Fixed an issue with the PEAR terminal not responding to interaction in a closed VDNH room
- Fixed an issue where it was impossible to open the map in the open world
- Fixed an issue where you couldn’t get out of the car in some cases
- Fixed collisions in many places to avoid getting stuck in an environment.
- Fixed an issue with an inaccessible Chirper in the Vavilov Complex pesticide location.
- Fixed an issue with consumables in the weapon selection wheel.
- Fixed an issue with displaying uninstalled PM updates
- Fixed a display issue with uninstalled MARC (“Fat Boy”) updates
- Fixed issue with loot disappearing after loading save game
- Fixed an issue where dead frozen enemy parts would become lootable
- Fixed an issue with missing map objects in Parque de la Amistad de los Pueblos in VDNH
- Fixed an issue where you would fall under the map when jumping on the reflector at the end of the Magnetic Shock Absorption area.
- Fixed an issue with saving achievement progress.
- Fixed an issue with achievement progress after restarting the game.
- Fixed an issue with unlocking the “Scanner” achievement.
- Fixed an issue when unlocking the “Atomic Heart” achievement.
- Fixed an issue when unlocking the “Warlord” achievement.
- Fixed an issue with finding/creating MPs not returning the “Warlord” achievement.
- Fixed an issue with the progress of the “Headshot” achievement
- Fixed an issue with unlocking the “Cleaning” achievement.
- Fixed issue with NORA repair provider UI
- NORA Repair Provider storage UI improvements for 16:10 and 21:9 aspect ratio monitors
- Improved HUD notifications for sending items to storage
- Improved ability activation HUD
- Fixed an issue with a blocked display of received loot.
- Improved performance in some areas.
- Stability improvement: fixed some rare crashes
- mouse acceleration disabled
- Fixed issue with software crash when pressing space multiple times while using NORA repair provider