Square Enix has shared new information via the FFVII remake official Twitter account about the song that plays during the fight against Nero the Sable, the final boss of the Episode InterMISSION DLC campaign in FFVII Remake Intergrado. The theme is composed using three different methods. All have the double bass as a common instrument, which is permanently associated with it.
You can listen to the song used during the fight against Nero the Sand, named after the character in English, here:
(BGM)”Jet Black Darkness Nero”
The three songs that play in the showdowns with Nero series are all created using different techniques! The first song is mostly synthesizers, the second song is high-speed and passionate chamber music, and the third song is it’s it’s it’s it’s it’s it’s it’s it’s it’s it’s it’s it’s it’s it’s it’s it’s it’s is it’s it’s it’s it’s it’s it’s it’s it’s it’s it’s it’s it’s it’s it’s it’s Every song features the double bass as the color of Nero !#FF7R #FF7R_inter pic.twitter.com/HkHWPwNqTN— REMAKE FFVII (@FFVIIR_CLOUD) March 6, 2023
The three different music tracks that make up Nero’s boss fight in FFVII remake They are made using different techniques. The first part of the song heavily emphasizes the use of the synthesizer, the second features mostly passionate and fast-paced chamber music, and the third type of composition uses an orchestra and choir. The double bass is a constant throughout the three compositions.
Nero the Sable is one of the Tsviets, an elite group of Deepground soldiers, who first appeared in Cerberus’ Dirge: FFVII.
Final Fantasy VII Remake is available for the PS4. During, Final Fantasy VII Remake Intergrado is available for PS5 and Windows PC, and includes Episode InterMISSION, a Yuffie-led campaign DLC featuring Nero the Sable.