Are you a Halo Infinite fan with an outdated graphics card? You may now need to upgrade your GPU to play the game, as apparently the game won’t run on less than 4GB of VRAM. While Halo Infinite’s system requirements haven’t necessarily changed, you will no longer be able to launch the game without meeting the minimum memory specs.
Halo Infinite isn’t graphically demanding, as I’ve personally spent many hours in FPS gaming using my trusty old Nvidia GTX 970. This particular classic card meets the minimum bar set by 343 Industries, and you can hit 60 frames per second with low settings. Prior to the release of Season 3, players were claiming that it would also work well on something like the GTX 1060 3GB model, but it appears that is no longer the case.
Highlighted by DSOGaming, the latest Halo Infinite patch effectively locks players with a 3GB graphics card out of the game. Again, this means that if you have a GTX 1060, you will technically need to upgrade to a version like the GTX 1050 Ti to meet memory requirements, although the former is technically a higher performance card.
On Reddit, a collective of Halo Infinite players are expressing their dismay at the runtime crash, with comments indicating that the game ran just fine on 3GB graphics cards. A commenter speculates that 343 Industries likely won’t respond to concerns, as the decision meets the developer’s minimum requirements. Another points out that since they’re using a laptop, they physically can’t upgrade their GPU for the game to work, which naturally means they’ll need brand new hardware.
Although you don’t have to choose the best graphics card on the market to play Halo Infinite, having to change the GPU only on VRAM could put players off. Sure, if you’re using a card that can handle it, Halo Infinite ray tracing is now a thing, but that doesn’t soften the blow to the budget PC community as a whole.