A month after the official arrival of the Halo Infinite forge mode, the creations of the players who have been able to try this game mode continue to surprise us with very interesting creations. And it’s not all maps to play against other players shooting, there’s also the chance to have fun with thematic and interactive maps.

In this case we will show you a map that recreates the first level of Zelda Ocarina of Time, in the Kokiri Forest. The level is spectacular for its graphic design, in addition to converting objects with real game interactions, giving the primitive experience of this first level. The objective, of course, is to get the sword, and you can actually do it on this map.

Forge and its wide range of possibilities for Halo Infinite

As we have already seen in the 343 explainer videos for Halo Infinite forge, the recreation of a map can be structured in such a way that everything is editable. For example, in this Zelda map we can see applied the knowledge of light management, rescaling of elements such as trees and scripting to create a narrative within it.

In this way, we can be sure that with the official launch of this mode in the winter season, this type of creations will multiply.

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