Gran Turismo 7 wants to reach a higher level of realism on PS5 with the use of ray tracing and DualSense

Gran Turismo 7 wants to reach a higher level of realism on PS5 with the use of ray tracing and DualSense

After the arrival this year of Forza Horizon 5 , the other great contender for the reign in the motor world begins to burn wheel. Gran Turismo 7 is one of Sony’s strongest bets for the beginning of 2022 and now it returns to show us all its virtues.

Although the work will land on PS4, this time from Polyphony Digital they wanted to focus on the capabilities of PS5. Kazunori Yamauchi, director of the saga, comments that the franchise will reach a level of realism never seen in its 25-year history.

For example, Yamauchi talks about how the DualSense’s haptic feedback and adaptive triggers are vital to achieving the best feel possible . In the case of braking, we can feel a change in resistance at the moment when the brakes reach the limit and lock. Therefore, at that point, the trigger offers no more opposition.

In the event that we want to show off the cars as best as possible, we can use the Scapes mode, in which the game is fully squeezed with ray tracing so that the reflections dazzle us. To this we must add the 4K resolution, HDR and up to 60FPS in the shaker . Perfect and prepared for the more than 2,500 real environments that the work will have.

Gran Turismo 7 is scheduled to launch on March 4 on PS5 and PS4. If you want to be as ready as possible for that day, the best thing is to take a look at the official steering wheel of the game that, be careful, nothing comes cheap.

Brent Dubin
Brent Dubin, known as the Gaming Giant among Globe Live Media staff, is the chief Gaming Reporter for Globe Live Media. Having attended all the major events of Gaming around the World, he is sure to give you exactly the update related to gaming World you are looking for.