A good deal of original Grand Theft Utilitarian 6 gear material has been leaked, showing off the atlas in progress, combat, the female lead, and much more that has yet to be officially announced by the team at Rockstar Games. It’s one of the biggest video game leaks in recent years and while fans are excited, it may not sit too perfectly for the Rockstar developers who have been working on GTA 6. To help ease the pain, various developers of games have expressed about the massive leak.
God of War (2018) director and producer of God of War Ragnarok, cory barlog shared his unfiltered opinion while also retweeting Neil Druckmann’s tweet, co-president of Naughty Dog and creative director of The Last of Us and The Last of Us Part II.
To my fellow devs out there affected by the latest leak, know that while it feels overwhelming right now, it’ll pass. One day we’ll be playing your game, appreciating your craft, and the leaks will be relegated to a footnote on a Wikipedia page. Keep pushing. Keep making art. ♥️
— Neil Druckmann (@Neil_Druckmann) September 18, 2022
“To my fellow developers affected by the latest leak, please know that as overwhelming as it feels right now, it will pass,” Druckmann tweets.
Cliff Bleszinski, a game designer who worked at Epic Games and the early Gears of War series, likewise tweeted: “The number of hours/people/dollars put into these games = nonsense. I suspect Rockstar will knock it out of the park, once again.”
Anyone judging the leaked footage of #GTAVI like an idiot clearly hasn't worked in game development.
The amount of hours/people/dollars that goes into these games = insane.
I suspect Rockstar will knock it out of the park, yet again.
Bastages can't lose, FFS!
— Cliff Bleszinski (@therealcliffyb) September 18, 2022
Michael Bithell, the lead developer behind John Wick Hex and creative director at Bithell Games, tweets: “Leaks suck. The audience is not missing appetite, developers lose their moment to distinguish themselves on their own terms. Tons of big stories the industry’s bad crowd would rather you didn’t read, shared by amazing journalists, click on them on their surface.”
Leaks suck. Audience gains nothing, devs lose their moment to shine on their own terms. Lots of important stories thar the bad folks in industry would rather you didn’t read, shared by awesome journos, click those instead.
— Mike Bithell (@mikeBithell) September 18, 2022
On top of that, Josh Sawyer, the director behind Pillars of Eternity and lead designer on Pillars of Eternity II: Deadfire, tweeted: “Gear leaks suck. Whether it’s information or assets/footage, it’s all bad. The developers can’t really approach it productively, and it’s incredibly demoralizing and disruptive for the team.”
Game leaks suck. Whether it’s information or assets/footage, it’s all bad. Devs can’t really address it in a productive way and it’s incredibly demoralizing and disruptive for the team.
Pentiment misinfo leaked and we’re still undoing that damage. And that leak was *tiny*.
— Josh Sawyer (@jesawyer) September 18, 2022
It takes a bit of digging to find these tweets, but they continued to circulate throughout Sunday as GTA VI leaks spread across various developers. At this time, Rockstar hasn’t shared an official proclamation about what happened, but we imagine they will share little soon. Anyway, we look forward to seeing the full read of GTA VI when it hits the fan.
Brent Dubin, known as the Gaming Giant among Globe Live Media staff, is the chief Gaming Reporter for Globe Live Media. Having attended all the major events of Gaming around the World, he is sure to give you exactly the update related to gaming World you are looking for.