FIFA 22, released last fall, was fairly well received by critics, although the Volta mode revamp, FUT mode and lack of innovation were singled out. With titles still appearing among the best-selling games in the world, the license will obviously continue, and the first details of the one currently called FIFA 23 have leaked.

As often, when it’s not about Jeff Grubb, it is Tom Henderson that we find behind the information disseminated, which obviously must be taken with a grain of salt.

First of all, keep in mind that FIFA 23 has yet to be announced and the title is only provisional, EA Sports and FIFA have obviously not yet found common ground for the official license.

Finally crossplay?

Still, the game seems to be in development, under this name or under the brand EA Sport FC, recently filed, and that languages ​​have begun to unravel.

The insider begins by denying some rumors stating that to his knowledge and unlike Konami, EA would not have plans to make FIFA free-to-play for the moment, and that we would again be moving towards a paid title.

On the other hand, and this would be a first, the new FIFA would support cross-play on PC, PlayStation and Xboxand this on all playable online modes.

World Cups in the spotlight

On the content side, “FIFA 23” would contain the two Football World Cups, allowing players to try their luck with the male and female selectins. The timing would partly match, since the 2022 Men’s World Cup will take place this winter, a few weeks after the usual license release window.

We just have to wait for the formalization of the game to find out the number of selections present. On FIFA 22, 18 national teams had lost their official license.

Motion capture at an unparalleled level?

First introduced last year, it has HyperMotion technology, which allows you to capture 11v11 clashes and obtain even more consistent animations and movements. This technology developed by Electronic Arts would return, and more powerful.

The changes made would use stadium cameras to scan the movements of real players and recover “100 times more data in a single season than it has ever captured in the franchise’s 29-year history”.

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